I was wondering how I could go about replacing map weapons and ammo(I'm not an experienced coder, I can not write from scratch efficiently).
I have been using a modified version of Marco's doom weapon mutator for testing purposes but I would like something more flexible for a release. Instead of removing all weapon pickups(Leaving only ammo cans), I would rather replace existing map pickups with a random chance of being a custom weapon or ammo pickup(Not ammo can). Would I have to kill the existing weapon spawns and replace them or modify them. And if so, how would I do that.
Thanks
=213=Slavek
I have been using a modified version of Marco's doom weapon mutator for testing purposes but I would like something more flexible for a release. Instead of removing all weapon pickups(Leaving only ammo cans), I would rather replace existing map pickups with a random chance of being a custom weapon or ammo pickup(Not ammo can). Would I have to kill the existing weapon spawns and replace them or modify them. And if so, how would I do that.
Thanks
=213=Slavek
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