Reopening the Red Orchestra 2 Beta

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mp3killer(SLO)

FNG / Fresh Meat
Jun 26, 2006
47
2
0
Slovenija
Quote:
Originally Posted by mp3killer(SLO)
Anyone knows why I don't get any servers shown in beta ? :eek:

No problems with full version!


You have to join via IP.


OK, TY, hope I will find it on forums!:)
 

Stick Pin

FNG / Fresh Meat
Jul 2, 2011
134
5
0
Alberta, Canada
I bought the dvd on the first day of sale last Sept. Friends of mine were already playing the beta D/L before that. Is this beta the same? Is this beta a testing ground? Will the new stuff be added to the "full" version? Sorry if all this has been answered I just can't find the info. :confused:
 

r5cya

FNG / Fresh Meat
Jan 17, 2011
6,048
445
0
San Bruno, California
I bought the dvd on the first day of sale last Sept. Friends of mine were already playing the beta D/L before that. Is this beta the same? Is this beta a testing ground? Will the new stuff be added to the "full" version? Sorry if all this has been answered I just can't find the info. :confused:
this beta is for EVERYONE to be able to test the new map to find it's bugs and to test out a bunch of other stuff that may or may not make it into the game. the more people that get involved in it, the faster it will go (my guess) looks like we may be waiting for a wile though. every time i log into the beta to test, there's hardly anyone there.
we really have no one to blame about the hold-up this time, as far as i'm concerned.
 

r5cya

FNG / Fresh Meat
Jan 17, 2011
6,048
445
0
San Bruno, California
wierd, cause they show up for me
then it sounds like you're the only one they did show up for. you are talking about in-game servers right? not the ones that show on steam? how many servers and which ones? should have only been like five.

edit... i see the twb old glory server is showing up now!
 
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marser

FNG / Fresh Meat
Mar 3, 2012
8
1
0
Hello. I installed the beta and I found a few mapping fails, but I liked it although, the new GUI and so.

but does anyone know do we lose our all stats?



 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
While I like the enemy spotted markers, it seem to point out and spot enemies if I just click the key in the general direction when I really didn't see them. Also it isn't necessary to name the class of the enemy. Just the red crosshairs works fine. Not to mention the extra type just blocks your line of sight anyway.
 

LuizPSC

FNG / Fresh Meat
Mar 4, 2012
30
0
0
The only problem so far in the beta to me, is the speed hacker bug, well, the same in the other version happens, i want to khow, if this gonna be fixed, i can
 

Perun58

FNG / Fresh Meat
Sep 22, 2011
335
18
0
Czech Republic
Selectable upgrades of guns

Selectable upgrades of guns

Can you please add option to choose your upgrades for the guns? It would be cool.
 

Coolicus

FNG / Fresh Meat
Jan 2, 2008
143
52
0
While I like the enemy spotted markers, it seem to point out and spot enemies if I just click the key in the general direction when I really didn't see them. Also it isn't necessary to name the class of the enemy. Just the red crosshairs works fine. Not to mention the extra type just blocks your line of sight anyway.

Agreed I'd also prefer it to be limited to a relatively short radius around you (if it isn't already) so only those close enough to be in speaking range get the heads up on the enemy.

I'm not sure how widely highly mobile radiomen were used in the red army in the sense I know them from the western allies with the portable radios on their back but I'd love a system where for example the recon plane gives data to the radioman who then can communicate it only to those around him. However give those around him the ability to update the maps of friendlys they encounter for the next few minutes.

In fact I think I would prefer it if once an enemy was spotted you had some kind of indication of their last known position on the map permenantly. This would be particularly useful when dealing with static enemy emplacements that are inflicting lots of casualties.

Maybe I'm overcomplicating things though!