[Error] Reloading animation bug and Foe tag bug

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Fugleskremsel

FNG / Fresh Meat
Sep 17, 2011
13
0
0
i'll make a vid showing what its like to reload a bolt action rifle in real life, then maybe that will clear things up.

Im going to make a video as soon as i get my new pc, do you know about any other recording programs other than fraps?

The specs is

Kingston DDR3 HyperX 1600MHz 16GB
Intel
 

Fugleskremsel

FNG / Fresh Meat
Sep 17, 2011
13
0
0
i'll make a vid showing what its like to reload a bolt action rifle in real life, then maybe that will clear things up.

Im going to make a video as soon as i get my new pc, do you know about any other recording programs other than fraps?

The specs is

Kingston DDR3 HyperX 1600MHz 16GB
Intel
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,135
329
0
bwhgaming.com
umm, AVS, Ulead, Totalrecorder, i'm sure there's tons more out there

i'll wait for your vid, maybe its some weird bug im not getting.
 

Mekhazzio

FNG / Fresh Meat
Sep 21, 2011
1,104
641
0
Yes, that's not a bug, that is proper modeling, as has been explained in this thread.
 

Moskeeto

Moderator
Dec 29, 2011
2,683
8
0
What you do in that video: Shoot (-1 round), bolt (-1 round). You are now at missing 2 rounds and have 3 left. Reload (+2 rounds) to go back to 5.

If you don't bolt after shooting, then you will only reload 1 round. This is not a bug as has been explained plenty of times now.
 
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Fugleskremsel

FNG / Fresh Meat
Sep 17, 2011
13
0
0
What you do in that video: Shoot (-1 round), bolt (-1 round). You are now at missing 2 rounds and have 3 left. Reload (+2 rounds) to go back to 5.

If you don't bolt after shooting, then you will only reload 1 round. This is not a bug as has been explained plenty of times now.

I got it now but I will record the other thing if it occures
 

1conu59

FNG / Fresh Meat
Nov 28, 2011
921
4
0
Lille
gfa.xooit.fr
Yes in fact it's hard to see but when he reloads, he extracts automaticaly one bullet so he needs to reload 2 bullets.

But as a Markshman as I'm, I will appreciate that TWI add a possibility to stop the reloading action in Sniper riffle as other game like Call of duty 2.

For example my Riffle is empty so I reload bullet per bullet (cause of the scope) and if I see an enemy, even my reloading is not finish I can stop (left mouse click) with 3 bullets and shoot.
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,135
329
0
bwhgaming.com
whenever i want to interrupt the reload with however many bullets i have loaded into during reload time, i just melee, or move while proned, it interrupts the reload, and the gun has however many bullets in mag that have been counted during reload animation.