I always find it stupid that it's possible to do a reload cancel that still loads ammo. The old dual 9mm reload cancel was based on the first clip going in, then bash and you have got full ammo, skipping the time of loading the second clip and cocking both guns. Why don't they add the ammo at the end of the reload animation, so reload canceling for quicker reload can not be used anymore, thus making perks that speed up reloading more viable and desirable.