Absolutely true words here.
I'm sadly done with RO as it feels that Tripwire used us as a cash cow. I well remember that I traveled to Cologne, Germany in 2010 for the Gamescom as Tripwire largely and proudly announced their participation on that event. I actually came to the Gamescom just to see RO2, apart from the new AC Brotherhood from Ubisoft which was also promoted there.
So there was I on the Gamescom, a true fan must go where his game is when the game can not come to him. But haha, guess what? Entrance was only granted to 1st class people (trade visitors with lots of money) those less humans who are/were the community who made the game and Tripwire what they are now, those were refused to set foot into the presenation room. Fairly I must say other game developers such as Crytek made a far better impression: 3D Cinema presentation of Singleplayer gameplay, 20min Multiplayer gaming (yes, you were allowed to play for yourself!) and a take away t-shirt. WOW!
This is exactly what Tripwire should have done back in 2010 but of course if you're presenting something that you put up during let's say 3 months work and then try to keep people hot for the game with stuff that dates from 2008, sure then you can't go for such fireworks.
My visit to the gamescom '10 regarding RO2 was a filthy disappointment.
The final months before the release, Juli, August, September 2011, those were a clear result of making promises and when it comes to keep them. It seems to me that Tripwire still had their 2008 stuff at the ready but badly the time had moved on, three whole years have passed and now what? This is exactly what was Triwpire's situation back then: no real game development at all, great announcements and only 30 days to release date. Then they noticed "****, we gotta get going now!" and released the beta, which was actually the alpha stuff they had been presenting as a next gen shooter on several game conventions. The game now being retail is the true beta, I wonder if we ever see the final version of the game.
And making the beta only available to those who payed already made me pick the smallest possible outload as the boxed version. I will never pay for being able to play a demo or taking part in a beta test.
When the game finally came out, I had to wait for my boxed version, which is nothing outstanding ... well yes it is for the absence of a booklet. Just a quick reference card. Sure this will help new recruits to get into the idea behind RO2's gameplay. Documentation on this game is absolutely poor. Even CoD is doing better. Ah yes CoD, I believe to remember great words about taking over +20% of each CoD's and BF's community. Well this was a bashing own goal, wasn't it? Particularly if you put up a game with such poor performance.
It's sad that such a big fan of RO series as I am (and sure the others in this thread are of no lesser kind) has to say such things about a thing he actually has a huge crush on but there's too many things that were and are annoying ranging from development over beta handling to the final game and its gameplay. Just gross!
Maps have become invested by spawn protection areas due to the lack of quality mapping and the desperate hope to fix those bad skills with no-go-areas.
Spawn camping and killing is present nevertheless. Just to name an excellent example: Grainelevator. It's absolutely awesome to get picked of by mg gunners who positioned themselves on the 5th floor roof of the grainelevator. From here you can sweep off the entire spawn exit areas of the Axis team. How come that there's no spawn protection area?
Hitdetection and on and on. Too many things to count. I just wonder why this all has to be here. RO1 had several issues including unrealistic weapon handling but it was a great game. It had/s good hitdetection, fine maps, actually one would believe Tripwire just needs to port this to a new engine and add some features like blindfire and coversystem ... but no! We go for a CoD-BF-RO mixture bastard and we will show all the world that no one can match with us, Tripwire Interactive! Doesn't that remind us of a Austrian with a mustache who believed the world is no match for him?
Delusions of grandeur maybe? If you were that awesome and this