wow, i didn't know that i cited a "game x" as a game that i play... i think i've explained myself pretty well, from playing hardcore technical benchmarks like crysis, shattered horizon and GTA4, down to the really unoptimized games like black ops and saint's row 2. even metro 2033 runs well on my system. i hate to tell you, but metro 2033 is insane looking, like, really high fidelity texturing, effects and mapping, and is a total system hog, yet it runs fine on my rig.
you can continue to blindly defend a dev comment like this, and while i'm glad that they're trying to address the issue, it doesn't change the fact that the game is not running well, and frankly, isn't using anywhere close to the amount of resources any other game i just mentioned is using.
also, caps only means screaming, if you wanna not look like a jackass use italics.
EDIT: also, i still enjoy this game and respect TW as developers, so take your fanboy rage elsewhere.
Have you read what Ramm said about machines they used to make and run the game "without problems"? Try running Metro 2033 on those machines. Now take a stronger PC which runs Metro 2033 without problems and run RO2. IMO what Ramm said in that regard is absolute bull****. And if you can't see that you're plain stupid.How is what he said bull****? How is RO2 running well on the hardware they developed it on and not running well on hardware they haven't encountered yet bull****? There's a LOT more to PC hardware than how fast it runs, you know.
I'm pissed because the president of TWI comes out, gives everyone a lengthy answer on why RO2 is running poorly for some people, and people don't ****ing read it and use the exact same bull**** questions that have already been addressed. They don't give two ****s about hearing an actual explanation of the problem, they just want to be angry and *****.
wow, i didn't know that i cited a "game x" as a game that i play... i think i've explained myself pretty well, from playing hardcore technical benchmarks like crysis, shattered horizon and GTA4, down to the really unoptimized games like black ops and saint's row 2. even metro 2033 runs well on my system. i hate to tell you, but metro 2033 is insane looking, like, really high fidelity texturing, effects and mapping, and is a total system hog, yet it runs fine on my rig.
you can continue to blindly defend a dev comment like this, and while i'm glad that they're trying to address the issue, it doesn't change the fact that the game is not running well, and frankly, isn't using anywhere close to the amount of resources any other game i just mentioned is using.
also, caps only means screaming, if you wanna not look like a jackass use italics.
EDIT: also, i still enjoy this game and respect TW as developers, so take your fanboy rage elsewhere.
Nobody said it wasn't running well, and TWI has even said they're working on fixing it, so I don't know why you're still *****ing about it in the first place.
I personally do not know anyone that runs the game above 30 FPS.
Huh, on what resolution?Really? I've got a 460 GTX, and running at 65 fps on medium, 50+ on ultra. Granted, I don't know you personally. I'm curious what the percentage of people are who are having problems.
Really? I've got a 460 GTX, and running at 65 fps on medium, 50+ on ultra. Granted, I don't know you personally. I'm curious what the percentage of people are who are having problems.
Have you read what Ramm said about machines they used to make and run the game "without problems"? Try running Metro 2033 on those machines. Now take a stronger PC which runs Metro 2033 without problems and run RO2. IMO what Ramm said in that regard is absolute bull****. And if you can't see that you're plain stupid.actually, i've been quite tolerant of the performance issues and have diligently been reporting my findings, but ramm's comment did upset me a little, and i think that's reasonable. I'm glad it's more than you would get from EA and i know they're trying to cover their tracks so that people running seriously old hardware don't get to say "hey, why doesn't this game run for me?".How is what he said bull****? How is RO2 running well on the hardware they developed it on and not running well on hardware they haven't encountered yet bull****? There's a LOT more to PC hardware than how fast it runs, you know.
I'm pissed because the president of TWI comes out, gives everyone a lengthy answer on why RO2 is running poorly for some people, and people don't ****ing read it and use the exact same bull**** questions that have already been addressed. They don't give two ****s about hearing an actual explanation of the problem, they just want to be angry and *****.
but, statistically speaking, my rig should be running this game at a smooth FPS on settings higher than the lowest (which is why gamers are going to cite examples, like it or not). again, i'm not even trying to run it on ultra with vsync and MLAA, i typically go for high (which is recommended settings in the game), then turn off AA, and get around the same FPS as if i was playing it on ultra, same goes for when i drop it to medium. lowest settings are the only settings that i get decent performance on, and on lowest, the graphical fidelity is lower than that of ostfront 41-45.
i'm not asking why, i'm asking for the dev to take care of this sort of issue first and foremost, and so should you.
Damn you. I have a 6850, and am getting about 15-25 fps on relatively low settings.
The game "default" settings - what it itself thinks I should be able to run at 40-50fps - is almost all settings on high. But instead I have to run on practically minimum settings and even then I'm barely able to play.
Damn you. I have a 6850, and am getting about 15-25 fps on relatively low settings.
The game "default" settings - what it itself thinks I should be able to run at 40-50fps - is almost all settings on high. But instead I have to run on practically minimum settings and even then I'm barely able to play.
BC2 has lush jungle, superdetailed water, tons of destructable buildings, tanks, helicopters, UAV's and a bunch of players running around.
And all of them are older, have less detailed graphics and/or much smaller, much less complex and much easier to cull levels.ahem, not to be this guy, but i have 5 other UE3 engine games that all run better than this game.
Because even at the lowest setting the game is pushing around a multitude of the polygons of the previous game.sure, your game looks real nice, but why is it that the lowest settings look worse than any of your previous games and i only get about half the frame rate?
And all of them are older, have less detailed graphics and/or much smaller, much less complex and much easier to cull levels.
Ramm is right, RO2 is pushing a lot more detail than most other games and it shows in the performance.
Because even at the lowest setting the game is pushing around a multitude of the polygons of the previous game.
Just because you can reduce texture detail so much that everything looks almost uniformly colored doesn't mean that the inherent detailed-ness of the game can be turned down completely. Sure, it'll look like crap because textures are a huge factor in how you perceive the game, but if you'd turn on wire-frame-view you'd see how damn complex it still is.
Unfortunately, of course! In a perfect world games would be much more scalable than they are now (and I'm sure there would be a lot of room for improvement in RO2 in this regard), but "lowest settings looking and running worse than the predecessor" really isn't something that is unique to RO2 or even surprising. Unfortunate as it may be.
I'm sorry about the situation though. I'm lucky enough to get very acceptable performance on high-to-ultra settings but the game clearly eats more performance than is good for it.
Bugs aside, even assuming every bit of processing power was perfectly well spent - which is far from the truth, as it seems - the requirements of the game are way too high!
You just can't expect that many people to have bought monster machines to play the game on an acceptable (not even perfect, just acceptable!) level.
Thank you for stepping up and making a game that doesn't run nearly as well as console ports, lol!![]()
I think people who claim 15 fps with those juiced systems are quite frankly lieing and telling their worst case when playing on a loaded server while holding the sniper scope while looking at pavlov's house from a distance.
Thats why they want your perflog because getting a steady 15 fps with a jacked system defies logic and physics.
Dont confuse HITCHING with fps drops they arent remotely the same thing