There was some optimisation that Ramm said it would be implemented such as:
-new Umbra (no clue what is that)
-CPU overall performance optimised
Results are the same,no CPU no GPU gaining,but since I started on a an empty server GPU's are at 45-50% usage,once when server got overloaded with more people,performance on GPU's dropped to 25-35%.
I would like to know why our GPU's work less when they should work harder?
Here is the scenario,was before the patch and its now still here:
-45-50% both GPU's usage when around 10 people in server,90-100FPS
-25-35% both GPU's usage when full 60+ people in server,35-50FPS
So devs what you think is the problem here?
-new Umbra (no clue what is that)
-CPU overall performance optimised
Results are the same,no CPU no GPU gaining,but since I started on a an empty server GPU's are at 45-50% usage,once when server got overloaded with more people,performance on GPU's dropped to 25-35%.
I would like to know why our GPU's work less when they should work harder?
Here is the scenario,was before the patch and its now still here:
-45-50% both GPU's usage when around 10 people in server,90-100FPS
-25-35% both GPU's usage when full 60+ people in server,35-50FPS
So devs what you think is the problem here?