Awww, no milled AK love, I'm guessing we're going to be using the later Type 56 variant(finger also on the trigger during reloading, silly man!).
Still, it's looking pretty solid and I'm particularly happy to hear about the changes to the tactical view. Icons getting in the way of your target drove me crazy sometimes.
The spawn protection idea sounds alright but it would obviously be imperative to make sure the player knows immediately why they can't aim and fire their weapon or else I can see people getting frustrated if they didn't realize they were "out of bounds" by a couple inches and thus lost a firefight.
Still, it's looking pretty solid and I'm particularly happy to hear about the changes to the tactical view. Icons getting in the way of your target drove me crazy sometimes.
The spawn protection idea sounds alright but it would obviously be imperative to make sure the player knows immediately why they can't aim and fire their weapon or else I can see people getting frustrated if they didn't realize they were "out of bounds" by a couple inches and thus lost a firefight.
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