c gibby your in full on rage mode

. Remember when support had the LAW rocket launcher? As far as spike damage. A full auto LMG with penetrating bullets classifies as spike damage. High recoil makes it worthless at range (full auto). Support role is to weld the dang doors.
It's kind of not hard to be at least a little bit pissy with KF community. Pardon me if my tone manages to seep into my posts.
And no, spike damage is one hit for one assload of damage, and then a delay. Like the hunting shotgun and crossbow, and even the LAW.
LMG is for sustained fire.
LMG is not a spiker.
A weapon spraying ****loads of bullets in a large area is in no way spike damage.
LMG is not a support specialists weapon. I guess support doesn't need an LMG cos like you said, his job is to weld doors.
And no, the LMG is not a long range weapon. Kind of like the bullpup.
Besides, I never suggested it to have high recoil. That would make it pretty worthless if you're incapable of keeping the gun pointing at its target. It is to have moderate spread, sideways shaking, and the inability to ironsight. It is stable, but innaccurate, yet it can destroy stuff up close, or saturate a large mob with bullets. However, what it CAN NOT do is focus fire on a single distant target e.g. a scrake, so we don't get a repeat of the pre-nerf SCAR.
Also what kind of retarded idea is giving a suppie a machinegun anyway? That's covering his number one weakness - that he cannot shoot fast enough and has problems dealing with scattered crawlers. Giving him a machinegun that he can carry with his shotguns would
seriously overpower the support.
You're like the only person I can think of that has the idea of giving a machinegun to the suppie. It's as if you simply
want the support to be the be-all end-all zed masher in the game. No. That would be god damn terrible. It's enough that he can single-handedly kill scrakes and fleshpounds, lets
not give him the ability to take on absolutely everything else.
Anyway, the LAW was removed from suppie cos the demo got added.
Explodey stuff stays in demo
Shotgun stuff stays in suppie
Machineguns stay in mando
It only makes sense, no?