Redo Glover's Model

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Hooper

FNG / Fresh Meat
Jul 3, 2010
2
0
0
I wanted to get this out of my system.

Is there a chance that Dr. Gary Glover might be tweaked? As a model in his own right he's great. But as a playable model in an FPS he stands out. He looks all mysterious and sexy on the preview screen, but when you see him plodding around in his turquoise rubber boots he starts to grate on you.

He's bulbous. I don't confuse him with a Bloat, but he's still this hunchback figure that takes up a lot more space than the others.

Just removing that big hump off his back would make him look a lot better. It may make his breathing apparatus look a bit odd, but I don't think anyone's going to notice that next to golden skull glowstick man.

I think he'd benefit from a leaner look - it'd bring him in line with the rest of the characters. I'd be interested to see what he looked like with much smaller headgear and an external/no tank.

I mean, wouldn't you rather play as these guys?

hazmat_suit_at_beach1247771508.jpg


hazmat300x256.jpg
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,220
2,716
0
Few people play as Glover mainly because the bulbous figure is funny to watch in combat.

TWI probably wouldn't change a model that's already been made by them and people have already paid for. People buy character packs because they like the look of the character they buy. If they bought Gary Glover because they like his bulbous figure and then they find that the figure that they actually like gets changed, then many, many people will be disappointed.
 

Major Liability

FNG / Fresh Meat
Apr 14, 2010
917
165
0
New York
He's my favorite model but I don't use him because even if his hitboxes are the same as every other model (are they?), you can't see through him. It's especially problematic for berserkers as we spend most of our time up in the thick of it, and I don't want to be blocking people's shots.