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bAllowDownloads does in fact need to be FALSE on the server. Else wise the server will attempt to send server content to the client and that just won't work.
The INI settings (SERVER):
ROEngine.INI
[IpDrv.HTTPDownload]
RedirectToURL=http://{URL TO YOU REDIRECTOR SERVER}/[DIRECTORY]/
The Unreal engine probably won't like any other internet protocol other than HTTP
bAllowDownloads does in fact need to be FALSE on the server. Else wise the server will attempt to send server content to the client and that just won't work.
I understand your position. We've found conditions in house that can lead to this happening and are actively working on getting it narrowed down. That's the best we can do until we have a solution.
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