Red Orchestra MMO

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Lacedaemonius

FNG / Fresh Meat
Feb 16, 2011
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I can already hear you beating frantically on your keyboard with the fury of a thousand upstanding African American gentlemen. How dare I pervert Tripwire's blood, sweat, and tears by suggesting Tripwire go after the likes of the cashwhores such as Activision Blizzard, Zynga, and Nexon! But just hear me out.

Death means nothing in video games anymore. In the past 10+ years, I can only think of one game where there was a true dread, a primal fear of death even as it lurks just around the corner (horror games don't count, since the intent is much different). Raven Shield still terrifies me whenever I suit up to hunt down THE most predatory opponents I've ever faced, humans included. One game out of the past 10 years of highs and lows in the whole of gaming, unless "it is very dark. you are likely to be eaten by a grue" counts. So I propose to bring some real meaning back to death.

What I'm suggesting is a large-scale (think San Andreas sized, maybe a bit smaller) subscription based ($5-10/month) MMO (no leveling or any of that WoW bull****) in which the Red Army and Wehrmacht battle in the greatest war of attrition ever seen. It may sound tired and cliche, but what sets it apart is the respawn system: there is none. Or rather, a very slow one.

Once you've picked your allegiance, your account is locked in, and you can take control of one soldier a month. That is, you can only spawn once a month, and every month the spawns are refreshed. When the implications are much more dire, tension rises, and **** gets real. To help keep things from becoming too boring though, every week each subscriber can respawn as a civilian trying to survive the carnage (of course all that separates a civilian from an armed militia is a weapon). FF would have to be disabled to prevent rage.

Over the course of several months locales would change depending on the performance of the opposing armies, shifting from city to city as if there actually is a war larger than your one little slice of hell.

To add to the depth, on both sides there could be gestapo/political commisars assigned to chase down deserters, war criminals, and units that refuse to advance. "Not one step backwards!" Keep the secret police exclusive however by restricting supply and requiring those interested to apply for any openings. To really put the fear of god in the soldiers, only the commisars/gestapo would have the authority to teamkill.

The best part about all of it is that it could be done almost entirely with the RO2 resources themselves. Large parts of the mod community could he contracted to help with world building, and Tripwire could have themselves the greatest (or at least most unique) MMO for a minimum of effort. Of course, the trial membership option would have to be axed. **** the trolls and casuals that would abuse it.

And that, for all intent porpoises, is my proposal. Questions? Comments? Whatever the rest of the back of the cereal box says? I'd love to hear it.
 

PETERPANs

FNG / Fresh Meat
Jul 10, 2009
505
106
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Before world of warcraft - who is blizzard?
After world of warcraft - ah that blizzard

Since idea is maybe stupid, maybe not, but if there will be another first blizzard company, they take all of that kind of market like wow did.

Thre is lot of crazy ideas ... money bringing crazy ideas and also not so ...
 
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echutter

FNG / Fresh Meat
Jan 23, 2011
366
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Wausua, Wisconsin
Before world of warcraft - who is blizzard?
After world of warcraft - ah that blizzard

Since idea is maybe stupid, maybe not, but if there will be another first blizzard company, they take all of that kind of market like wow did.

Thre is lot of crazy ideas ... money bringing crazy ideas and also not so ...
Diablo - played it when it came out, I think was during middle school or a little before? Not sure. But best game ever. Blizzard has been known to me for a very long time
 

PETERPANs

FNG / Fresh Meat
Jul 10, 2009
505
106
0
Diablo - played it when it came out, I think was during middle school or a little before? Not sure. But best game ever. Blizzard has been known to me for a very long time

Diablo money < wow money

Its all about ;)
 

jalex3

FNG / Fresh Meat
Oct 21, 2009
1,638
273
0
Australia
No one would pay a subscription to play for a few hours, get one-shotted by someone they didn't see and then spend the rest of the month spectating other people having fun.

I'm getting images of the Jesus 3 day respawn in my head :D


Before world of warcraft - who is blizzard?
After world of warcraft - ah that Blizzard

Since idea is maybe stupid, maybe not, but if there will be another first blizzard company, they take all of that kind of market like wow did.

There is lot of crazy ideas ... money bringing crazy ideas and also not so ...


Before WoW I love Blizzard!
After WoW thanks for ruining my favorite franchise Blizzard.

120 a year and 12 lives? cant say I want, Also good luck getting people to go attack.
 
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BATTERIES

FNG / Fresh Meat
Feb 17, 2011
76
94
0
If you change your model drastically it could work , as a set number of lives available to you per week , say mabye 5. No sub fee since the gameplay is extremely limited AND you couldn't make a free standing game out of the idea, it would have to be an add on mod. Even then, to develop such a system would cost so much money. MMO development is the biggest money whore of anything in the games industry.

I see where you are coming from and I agree that a similar premise could be fun but its just not something people would buy or play. There isnt enough revenue possible ergo it wont be made.

A large free flowing ww2 based MMO game is a very interesting concept but it seems impossible to do right with a traditional FPS style. I think this is just another idea to dream about.
 

Frostedfire

FNG / Fresh Meat
Nov 21, 2010
1,055
153
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oz
No one would pay a subscription to play for a few hours, get one-shotted by someone they didn't see and then spend the rest of the month spectating other people having fun.

especially since half the ro games feel like that already :p
 

Snuffeldjuret

FNG / Fresh Meat
Jul 6, 2010
1,785
373
0
Goteborg, Sweden
You forgot to mention Warcraft PETERPANs =). Anyway I don't know how many more well known "game developer studios" or whatever it is called there were beside Blizzard back in the days. What comes into my mind is Westwood and ID Software. It's a nice topic of conversation so I would like to hear other opinions on the big names pre-WoW. Maybe I am thinking about too far in the past I dunno. Lol, I remember the fuzz in school when people got to play the GTA1 demo. Kids back in those days were just as fond of running around killing innocent people as today :D. But it wasn't like people spoke about the delevoper but the game itself. People around me spoke about Blizzard, Westwood and ID software. People did not talk about valve, they talked about CS.

Feels quite off-topic though :D.
 

NoxNoctum

FNG / Fresh Meat
Jun 15, 2007
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No one would pay a subscription to play for a few hours, get one-shotted by someone they didn't see and then spend the rest of the month spectating other people having fun.

.

And Blizzard was already a big name before WoW. As they deserved to be (and still do, even if WoW is evil).
 
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Lacedaemonius

FNG / Fresh Meat
Feb 16, 2011
1,073
324
0
you've obviously never heard of Battleground europe.
I haven't, and google is hardly impartial. Enlighten me?

No one would pay a subscription to play for a few hours, get one-shotted by someone they didn't see and then spend the rest of the month spectating other people having fun.
That's why there would be commisars. Their job would be to keep both sides moving forward, and prevent things from turning into a stalemate or campfest. As for the subscription, I've never understood how people are so frugal online. To put $5 into context, that's the cost of a subway sandwich, a goodwill t-shirt, or ~2 packs of cigarettes. Explain to me how that's such an insurmountable financial barrier?
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
1,310
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Denmark
To put $5 into context, that's the cost of a subway sandwich, a goodwill t-shirt, or ~2 packs of cigarettes. Explain to me how that's such an insurmountable financial barrier?

It is for the same reason most people won't pay for pr0n on the net: To many free alternatives :p
 

Chadwiick

FNG / Fresh Meat
Dec 21, 2010
429
164
0
Tampa, Florida
I'm in favor of some kind of online war.
But the restrictions on this game, would be a killer. I come on to game to have fun, and win in some games. So when it comes to this, I wouldn't be interested because when I get on, I don't want to die. Plus the whole gestapo/commissar idea would be abused. Oh look I can go around TKing my team, PERFECT oppurtunity to troll and shizz.

Maybe instead it could be 1 life a day and you can make X amount of people (account locked to one faction like you said). So when you die, you can switch to the next guy and have some fun that way. Involve some sort of class system, like a realistic medic, sniper, officer, whatever. But all would require an ingame training session that ain't easy, plus a limit to how many of snipers and such on the battlefield. It would give a sense of achievement when you 'kill' someone.

But all in all, this is an idea, nothing more.
 
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