Red Orchestra 2 Update Incoming - September 19

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-=}WoLvErInE{=-

FNG / Fresh Meat
Mar 14, 2011
1,793
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Chi-Town
www.wolvy.net
An update for Red Orchestra 2 will be released shortly.

Bug Fixes
-Fixed a bug where players could spawn without a class
-Fixed a bug with auto reloading when using a manual bolt rifle
-Minor performance improvements

Level/Gameplay Fixes
Pavlov's House
-Added wall to block line of sight to one of the Allied tank spawns
-Allies now correctly get a forward spawn when capturing Zab's House
-German spawn protection was toned down to prevent Allied attackers in inside of the Voyentorg from being killed by spawn protection when objectives changed hands

Commissar's House
-Gave Allies 40 more reinforcements
-Default Allied spawn in more directly in line with Building 81
-Moved one of the initial Axis spawns back further from the Water Refinery
-Increased spawn protection and no artillery volumes for Allies
-Various cover fixes





OK!!!! Seriously this is bunch of BS!! I bought the RO2 because of the SDK, not because of the game...im not much of a gamer, i play about 5 hours week total,enough to understand game play! However my love and passion is playing with SDK and mapping. I bought the game cuz you guys said we'd have it on release, then it got changes to few day.....here it is almost a week later and still noting. So basically i paid money for something i don't have :mad:. This is just WRONG!!!:mad:


p.s. thanks for the update, doing good job improving the game ;)
 

Geamr

FNG / Fresh Meat
Sep 18, 2011
16
9
0
Small and steady steps toward finishing the game. I hope TW continues at this pace and gets to the cool stuff like new maps, tanks and so forth soon.
 

PvtProperty

FNG / Fresh Meat
Jun 23, 2011
43
6
0
On the topic of map modifications... it would be nice if the germans couldn't move into the upper floors of the grain elevator prior to capturing the foothold. Sometimes it feels like it's the allies trying to storm the building.

Great work with the patch, keep it up TWI!
 

badastle

FNG / Fresh Meat
Aug 2, 2011
140
32
0
California
OK!!!! Seriously this is bunch of BS!! I bought the RO2 because of the SDK, not because of the game...im not much of a gamer, i play about 5 hours week total,enough to understand game play! However my love and passion is playing with SDK and mapping. I bought the game cuz you guys said we'd have it on release, then it got changes to few day.....here it is almost a week later and still noting. So basically i paid money for something i don't have :mad:. This is just WRONG!!!:mad:


p.s. thanks for the update, doing good job improving the game ;)

Disappointing? Sure I understand and you have every right to be, but life does have its unexpected set backs. :eek:
 

BlackGyver

FNG / Fresh Meat
Sep 18, 2011
8
1
0
Patch is nice and all, but I feel like there's a couple things that critically need to be fixed, before tweaking maps. Stats issues & reset, maybe ?
 
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badastle

FNG / Fresh Meat
Aug 2, 2011
140
32
0
California
Patch is nice and all, but I feel like there's a couple things that critically need to be fixed, before tweaking maps. Stats issues & reset, maybe ?


That was fixed on Friday. Although there appear to be some other issues with stats that we're looking into.

Unrelated, we're also still working on VOIP and performance.

Presumably those are all being worked on. The map fixes were implemented by the mappers. That has nothing to do with the code guys.

I'd much rather get piecemeal patches every time a good handful of fixes are done than wait weeks for gigantic patches.

The info is there ;)
 

Sifer2

FNG / Fresh Meat
Sep 16, 2011
207
28
0
I'm just waiting for the patch that says "major performance improvements for AMD CPUs and/or ATI cards".


I am waiting for this as well as some acknowledgement that Punkbuster is still causing many players games to crash. An some solution or at least confirmation a fix is being worked on.
 

Ivan_Sidorenko

FNG / Fresh Meat
Sep 15, 2011
121
24
0
anybody else have problems starting the game when every i hit the shortcut it ask me to defrag then it defrags the game but says steam servers are currently to busy to handle my request.
 

Stryker

FNG / Fresh Meat
Feb 25, 2006
147
29
0
New York, NY
Awesome! I just got off the game and saw it updating and ran here to see what it was lol btw, can you guys add it to steam news because I always check there first.
 

Nenjin

Grizzled Veteran
Apr 30, 2009
3,879
480
83
Sub-Level 12
anybody else have problems starting the game when every i hit the shortcut it ask me to defrag then it defrags the game but says steam servers are currently to busy to handle my request.

It did that to me the first time I installed the game, said I had to defragment the data. I'm guessing it only happens when the servers are getting their asses kicked and it's sending data to you in jumbles, and has Steam put the jumbles together. Unfortunately, you need Steam to do that for you, and since they're getting their asses kicked......yeah. You're just going to have to keep at it until you can get your connection.
 

MrHello

FNG / Fresh Meat
Sep 2, 2011
537
122
0
The awkward moment when you have high hopes, then they get crushed by bad performance and persistent stutter
 

Steedward

FNG / Fresh Meat
Sep 16, 2011
12
0
0
Minor map tweaks are great, but any news on fixing the game itself? The sound bug, guns not firing, stats and achievements being utterly broken, not being able to escape chatbox etc?