Red Orchestra 2: Ostfront '41 - '45 is mod to make Red Orchestra 2's gameplay more like Red Orchestra Ostfront. Ostfront's gameplay was a lot more slow than Red Orchestra 2's. It is going to be quite hard and will take some time to get this mod going but I am willing to spend a lot of my time to make Red Orchestra 2 the way that I and others wanted it. I'm also hoping to add more Realistic features that are not in Ostfront or Heroes of Stalingrad but that will come in the far future.
I am currently learning how to modify UnrealScript and I also know how to use the SDK. The current plans are mainly modifying gameplay variables of Red Orchestra 2. Hopefully this mod could move on to bigger things.
Current Ideas:
- Historically Accurate Maps
- Historical Symbols (Soviet Red Star, Hammer and Sickle, Balkenkreuz and Swastika)
- Attach/Detach Bayonets
- Bailing Out of Tanks
- More Weapon Sway
- More Sway for colder maps
- Realistic Gun/Squad Loadouts
- Better Suppresion (More like Darkest Hours)
- Longer Reloading Times
- Longer Aim Down Sight time
- Reduced Accuracy
- Replace Zoom with held breath to reduce sway for a short period of time
Things to Keep
- First Person Cover System
- Bandaging (Will be heavily modified)
- Wall Mantling
- Adjustable Sights
Things to Scrap
- Ranking system
- Unrealistic Guns and Attachments
- Spawning on Squad Leader
- Zoom
- English Voice Commands
Future Plans
- Add Gun Stoppages
- Realistic Injuries
- Uniforms will vary (Because Rank system is gone)
- Medic Class (Maybe)
I have some friends in the community who know a lot about the German Military in WW2 esspecially the Eastern Front so they will be the main source of Historical knowledge and accuracy. Would be good to get some more Historians who know more about the Russians. I also have friends who can set up forums which could be very useful if we get this off the ground.
I mainly got this idea from these Two threads;
http://forums.tripwireinteractive.com/showthread.php?t=65054
http://forums.tripwireinteractive.com/showthread.php?t=64601
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