Maybe we are working on something HUGE?![]()
Some communication would probably do well to heighten peoples moods.
Maybe we are working on something HUGE?![]()
HoS is too challenging? You canYou can't blame players leaving just on performance issues or stats not working.There's no doubt some are bailing simply because the game is too challenging.Not much instant gratification in RO2[except for maybe the most skilled players].It's so much easier to just go back to racking up casual twitch kills in CoD or whatever than it is to deal with RO2's steep learning curve.Myself I'd rather be getting owned as I learn a superior PC shooter like RO2 than owning people in some arcade console port.
Maybe we are working on something HUGE?![]()
Maybe we are working on something HUGE?![]()
Maybe we are working on something HUGE?![]()
Some communication would probably do well to heighten peoples moods.
Huge? Another optimze patch that kills FPS? Or our content that couldnt be made done at launch? Not nitpicking, but honestly, the lack of communication is what kills this company. Forum post are good, but your news, changelogs, and overall trying to hype up your fans just fails
I usually try to bite my tongue where this sort of thing is concerned, but a lot of you sound like nagging spouses who nit pick and nag the life out of any and everything. Nothing will ever be good enough for the likes of you, and you'll just keep going until you've driven all the joy out of it, then point the finger and blame others.
HoS is too challenging? You can
Did I even mentioned kills? Nope, you do, I didnUnlike CoD, getting kills in HoS != being good at the game. There is a steep learning curve. Just because you can kill other players doesn't mean you're effective in the game. I can camp in one spot and farm tons of kills, but that doesn't mean I'm being a particularly useful player. In the same token, killing legions of bad players who are trying to run-and-gun doesn't make you good at the game either.