Hi,
I did a full rebuild and during that it crashed with this message:
Now whenever I want to start UnrealEd again it stays at the splash-screen indefinately. I tried deleting unrealed.ini but it didn't help. The log is empty.
How can I get it to run again?
I did a full rebuild and during that it crashed with this message:
LockRect failed: D3DERR_NOTAVAILABLE
History: UD3DRenderDevice::ReadPixels <- UD3DRenderDevice:resent <- UUnrealEdEngine:raw <- (Cam=U2Viewport2,Flags=602836685 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- UEditorEngine::Tick <- UpdateWorld <- MainLoop
Now whenever I want to start UnrealEd again it stays at the splash-screen indefinately. I tried deleting unrealed.ini but it didn't help. The log is empty.
How can I get it to run again?