What it does?
Replaces all the weapon Stats with Real life data, among other changes.
My own personal version, made from scratch, if you are not a hardcore player dont waste your time testing this.
* v0.5
http://www.mediafire.com/?lmt47rh21hwmy47
New version instructions:
-Nomore perks, mod is now actually playable! Unlike the older versions.
-The mod still lacks its own perk replacement, so you have to use one configured to level 1 (playing without a perk will cause strange bugs) and choose Support Specialist, i chose to mod around this perk because it has the least bonuses to remove, so basically what happens when you choose it on level 1 is that you are actually perk-less.
-Use Sandbox to balance the maximum amount of specimens simultaneously and time between respawns, according to number of players, because now the specimens health does not change with amount of players.
-This is a hardcore mode for hardcore players, its realistically hard, since it does not use perks (thus their bonuses), the specimens health are bigger (headshot/strategy based), it also really forces team work, perks(roles) still exist and are more needed than ever, but not in the artificial manner it was imposed before, if you want a sharpshooter just choose a player that have serious skills with a 9mm and help him buy a Winchester, and so on for the others.
-I know nobody here cares about realism or difficulty, 90% of steam servers are on normal difficulty and people still die on early waves, i made the mod for myself, im just sharing incase there are others like me out there.
-Im satisfied with this version and consider it good enough to recommend someone to have a goal/host with it, on suicidal difficulty and a top team
Strategies:
-Just warning you, without a good team it will be Really hard, if not impossible.
1 -first wave, save 9mm ammo and grenades, team up with 1 team mate to watch your back, but keep everybody displaced and moving to dont get ambushed, with knife secondary fire if you aim correctly to the throat it can decapitate, but body still walks without head, you kill and a team mate drops the body out of the way.
2 -second wave, you might want to consider buying a Machete or Axe, the Machete can quickly decapitate along with body drop in a single hit, and use Axe secondary fire to kill the Husk, just soften him a little with 9mm to the head before you try that, now have Bloats and Crawlers, this mod Crawlers are faster and tougher, use 9mm to kill them along with bloats, save grenades again, and melee the others, just dont forget to keep moving or you will be overwhelmed.
3 -third wave, you should gather your team togheter and check your economy, equipping two members with a cheap pump Shotgun or lever Rifle, and about 50 shots at least to each may be the only way to survive wave 3, keep these 2 support soldiers in the back end of each entrance/side, they must only open fire to actual threats, a 9mm expert/sharpshooter in the middle and somebody who bought melee previously, in the front, get a skilled sharpshooter with the rifle to kill the husk immediately, if anyone miss a shot or knife attack, you know what happens.
4 -fourth wave, congratulations you made this far, but dont sell your melee yet or abandon the 9mm, but you probably can afford at least a light automatic weapon like a Mac10 or a better handgun like a Desert Eagle, but dont buy much ammo or you wont be able to afford a new gun in the next two waves, or pipe bombs to ambush the FLESHP... oops, just dont think about it, wich would lead you to certain death.
Other waves you must figure out, i just say to use a Crossbow on the scrake or Run until hes the last one to kill, and Fleshpound, well i feel sorry for you, hes health is random, he can come moderately strong or extremely strong (almost unstoppable) without a proper strategies, like automatic heavy weapon, welded doors and pipe bombs, unless you have LAW, that will instant kill it.
Some details, all based on real data, but there are more unlisted changes:
(0.1b)
-Zoom-in removed from aiming.
-Shotguns ranged limited, delay, tracers and penetration removed.
-Weapons of same caliber have same price for ammo, damage as well.
-Scar and Ak47 weight changed.
-Hunting shotgun converted for double rifle.
-AA12 now uses same 00buckshot (8 pellets) of Benelli.
-Crossbow only good for successive headshots, using penetration.
-Max carry ammo corrected for real military standard of 8 mag on Commando.
-Magazine sizes are now correct for Ak47, Bullpup and Scar.
-Law converted for single shot as the real one, damage highly increased.
(0.2b)
-Specimens static health to allow expected weapon firepower, independently of amount of players.
-Syringe regeneration much slower to force the need of a medic in the team.
-Specimens body health increased.
-Slower reload time for Crossbow.
-Prices discount removed.
-And all the other changes that i dont remember right now.
Objectives:
-To be most realistic as possible, converting the arcade game into realistic first person shooter, if you survive on KF with this mod, you will never have problems with any other survival games, at all.
Replaces all the weapon Stats with Real life data, among other changes.
My own personal version, made from scratch, if you are not a hardcore player dont waste your time testing this.
* v0.5
http://www.mediafire.com/?lmt47rh21hwmy47
New version instructions:
-Nomore perks, mod is now actually playable! Unlike the older versions.
-The mod still lacks its own perk replacement, so you have to use one configured to level 1 (playing without a perk will cause strange bugs) and choose Support Specialist, i chose to mod around this perk because it has the least bonuses to remove, so basically what happens when you choose it on level 1 is that you are actually perk-less.
-Use Sandbox to balance the maximum amount of specimens simultaneously and time between respawns, according to number of players, because now the specimens health does not change with amount of players.
-This is a hardcore mode for hardcore players, its realistically hard, since it does not use perks (thus their bonuses), the specimens health are bigger (headshot/strategy based), it also really forces team work, perks(roles) still exist and are more needed than ever, but not in the artificial manner it was imposed before, if you want a sharpshooter just choose a player that have serious skills with a 9mm and help him buy a Winchester, and so on for the others.
-I know nobody here cares about realism or difficulty, 90% of steam servers are on normal difficulty and people still die on early waves, i made the mod for myself, im just sharing incase there are others like me out there.
-Im satisfied with this version and consider it good enough to recommend someone to have a goal/host with it, on suicidal difficulty and a top team
Strategies:
-Just warning you, without a good team it will be Really hard, if not impossible.
1 -first wave, save 9mm ammo and grenades, team up with 1 team mate to watch your back, but keep everybody displaced and moving to dont get ambushed, with knife secondary fire if you aim correctly to the throat it can decapitate, but body still walks without head, you kill and a team mate drops the body out of the way.
2 -second wave, you might want to consider buying a Machete or Axe, the Machete can quickly decapitate along with body drop in a single hit, and use Axe secondary fire to kill the Husk, just soften him a little with 9mm to the head before you try that, now have Bloats and Crawlers, this mod Crawlers are faster and tougher, use 9mm to kill them along with bloats, save grenades again, and melee the others, just dont forget to keep moving or you will be overwhelmed.
3 -third wave, you should gather your team togheter and check your economy, equipping two members with a cheap pump Shotgun or lever Rifle, and about 50 shots at least to each may be the only way to survive wave 3, keep these 2 support soldiers in the back end of each entrance/side, they must only open fire to actual threats, a 9mm expert/sharpshooter in the middle and somebody who bought melee previously, in the front, get a skilled sharpshooter with the rifle to kill the husk immediately, if anyone miss a shot or knife attack, you know what happens.
4 -fourth wave, congratulations you made this far, but dont sell your melee yet or abandon the 9mm, but you probably can afford at least a light automatic weapon like a Mac10 or a better handgun like a Desert Eagle, but dont buy much ammo or you wont be able to afford a new gun in the next two waves, or pipe bombs to ambush the FLESHP... oops, just dont think about it, wich would lead you to certain death.
Other waves you must figure out, i just say to use a Crossbow on the scrake or Run until hes the last one to kill, and Fleshpound, well i feel sorry for you, hes health is random, he can come moderately strong or extremely strong (almost unstoppable) without a proper strategies, like automatic heavy weapon, welded doors and pipe bombs, unless you have LAW, that will instant kill it.
Some details, all based on real data, but there are more unlisted changes:
(0.1b)
-Zoom-in removed from aiming.
-Shotguns ranged limited, delay, tracers and penetration removed.
-Weapons of same caliber have same price for ammo, damage as well.
-Scar and Ak47 weight changed.
-Hunting shotgun converted for double rifle.
-AA12 now uses same 00buckshot (8 pellets) of Benelli.
-Crossbow only good for successive headshots, using penetration.
-Max carry ammo corrected for real military standard of 8 mag on Commando.
-Magazine sizes are now correct for Ak47, Bullpup and Scar.
-Law converted for single shot as the real one, damage highly increased.
(0.2b)
-Specimens static health to allow expected weapon firepower, independently of amount of players.
-Syringe regeneration much slower to force the need of a medic in the team.
-Specimens body health increased.
-Slower reload time for Crossbow.
-Prices discount removed.
-And all the other changes that i dont remember right now.
Objectives:
-To be most realistic as possible, converting the arcade game into realistic first person shooter, if you survive on KF with this mod, you will never have problems with any other survival games, at all.
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