I was reading up on some HOS details, hoping for an ETA. Hadn't followed the news much.
Anyway i found you can't ever exit a tank once you're in it. What? Why?!
Now i couldn't care less because i never play tanker anyway but why shouldn't people be allowed to exit a tank? What do you do when it's immobilized, open the console and type "kill / suicide"?
So in RO2 we still have:
What else? More of that big font center screen message "WEAPON SHOT OUT OF HAND". Is that horrible thing still in there?
I'm not saying i know better solutions for everything but surely if you're after realism you can think of prettier ways to deal with the above issues Trips.
Anyway i found you can't ever exit a tank once you're in it. What? Why?!
Now i couldn't care less because i never play tanker anyway but why shouldn't people be allowed to exit a tank? What do you do when it's immobilized, open the console and type "kill / suicide"?
So in RO2 we still have:
- The infamous suddenly appearing minefield when the enemy captures a zone, right? Doesn't matter if you were sitting right there and saw noone planting the stuff, they're there now.
- Rocketspeed climbing/descending staircases (seen in the videos).
- Team voice commands playing inside your head wherever you are in the map. Yes, you hear voices.
- Sorry chap, you can open the hatch and look around but darn that superglue you spilled earlier, now you can't leave the tank.
What else? More of that big font center screen message "WEAPON SHOT OUT OF HAND". Is that horrible thing still in there?
I'm not saying i know better solutions for everything but surely if you're after realism you can think of prettier ways to deal with the above issues Trips.
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