Realism and Custom Mode questions

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gusone

FNG / Fresh Meat
May 2, 2009
1,507
270
0
Sidcup
steamcommunity.com
Do not underestimate the power of the perk. People have now been conditioned to perks and ranking. Those servers will be the massive majority. The macho "we want RO1 old style" will real be few and far between - mainly because it's not as much fun for most people.
 

Ubernoob

FNG / Fresh Meat
Aug 28, 2011
17
0
0
I would love to see this mode become an option, as it is the only one I would be interested in playing (although I'd be very interested in playing it!). I hear what the devs are saying, that the advantages provided by grinding are small, but an advantage is an advantage, and that's totally unacceptable to me. It sounds like it would be possible to create a fair game mode with the custom mode options, but if someone wanted to find it, it sounds like they'd have to wade through a lot of off the wall stuff to do so.

implying that a fresh soldier from the homeland would be as good as a battle hardened soldier?

realism!
 

RiccardoTheBeAst

FNG / Fresh Meat
Sep 19, 2009
578
126
0
Italy
Some of the other guys already mentioned this, but essentially we're still playing around with the realism/relaxed realism mode settings and they aren't finalized yet. Basically we've got a bunch of options and we're still working on nailing down which ones will be turned on/off for the different settings levels. But I'll give you some answers that you should not consider set in stone:

Many people will do the opposite....lol

Btw, thank you a lot for the (sedative :D) answer, i like it. :)

This is exactly what i want in server settings. The server mods to chose what unlocks you get all the time and what unlocks you never get.

For my perfect server I would;
- Bayonets for all Riflemen
- 71 drum mags for PPSHs
- No Rare Weapons (Mkb42, G41, AVT40)
- No Levels or Perks
- No Dual Mag for MP40
- Pistols for historical classes

He said lot of time that the servers will be personalizable and that there will be also mods etc so don't worry about that ;)

implying that a fresh soldier from the homeland would be as good as a battle hardened soldier?

realism!

This isn't a stupid statement
 
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Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
0
#7 troubles me.

There are some core things about the game that make a hardcore mode seemingly no different, other than a different compass.

Hardcore needs at the least:

-More weapon sway
-Slower ironsights
-Less Stamina
-Greater impact of Stamina on sway, accuracy and the time it takes to bring the ironsights up.


If this does not change in Hardcore mode, it can hardly be called a hardcore mode, and we will pretty much have been stiffed.
 
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Paas

FNG / Fresh Meat
Aug 30, 2011
149
55
0
El Campo, TX
#7 troubles me.

There are some core things about the game that make a hardcore mode seemingly no different, other than a different compass.

Hardcore needs at the least:

-More weapon sway
-Slower ironsights
-Less Stamina
-Greater impact of Stamina on sway, accuracy and the time it takes to bring the ironsights up.


If this does not change in Hardcore mode, it can hardly be called a hardcore mode, and we will pretty much have been stiffed.

Is this under the assumption that hardcore mode just makes the game harder? I disagree. I think it will just break the realistic nature of the game and destroy the flow and presentation of combat. In other words, it will turn combat into something that it's not and something more along the lines of RO1 *shudders*.

-Paas
 

Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
0
Is this under the assumption that hardcore mode just makes the game harder? I disagree. I think it will just break the realistic nature of the game and destroy the flow and presentation of combat. In other words, it will turn combat into something that it's not and something more along the lines of RO1 *shudders*.

-Paas
We'll just agree to disagree in this thread as well.
 

Paas

FNG / Fresh Meat
Aug 30, 2011
149
55
0
El Campo, TX
We'll just agree to disagree in this thread as well.

Agreed. Don't take it personal, well too personal at least (opinions are like babies). We are just one two different sides of the issue. I have nothing but respect for your opinions and your willingness to back them without resorting to personal attacks.

-Paas
 

Dr.Atkins

FNG / Fresh Meat
Sep 9, 2009
251
90
0
What bothers me is that now the reality settings are named;

Relaxed Realism = Normal

Realism (RO1 Normal) = Hardcore


What used to be normal is now 'hardcore' :-/


/sarcasm
Why can't there be just Normal servers (with the Skull icon and hardcore settings) and Novice servers with Bunny-head instead of Skull :D
/sarcasm
 
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BigMorgan

FNG / Fresh Meat
Jul 25, 2011
223
55
0
Chicago
thegamewardens.net
/sarcasm
Why can't there be just Normal servers (with the Skull icon and hardcore settings) and Novice servers with Bunny-head instead of Skull :D
/sarcasm

I know you suggested that tongue-in-cheek, but would icon would apply to servers running a custom difficulty setting?

Maybe just a super awesome dude? :cool:

Or perhaps: :IS2:

:D
 

Kirq

FNG / Fresh Meat
Mar 18, 2006
488
95
0
42
Rzeszow , Poland
What bothers me is that now the reality
/sarcasm
Why can't there be just Normal servers (with the Skull icon and hardcore settings) and Novice servers with Bunny-head instead of Skull :D
/sarcasm

That is actually quite good idea :cool:

I also wonder what will be the difference between softcore and realism servers (not talking about custom ones), I hope it woun't be only different HUD.