Please no flamewar, just looking for discussion.
Having "life" in games makes them play more realistically.
We can't eliminate the ability of a pc player to run the avatar soldier at the absolute peak of his ability. Think about it. The soldiers who managed to run at their absolute peak fearlessly are the stuff of legends, the winters and zaitsevs (spelling).
Having a life system allows people that room for error a real scared soldier has. if someone spots you down the street diving behind a car in a pitched battle, chances are they aren't going to kill you instantly/perfectly.
Using life, the pretty much unavoidable perfect aim doesn't always end people you hardly saw the instant you catch them out of the corner of your eye.
I for one like it, I'm playing another fps this week and it creates a more authentic combat "Feeling".
I'd like Josef Nader's input, and any others that care to participate!
JT
Having "life" in games makes them play more realistically.
We can't eliminate the ability of a pc player to run the avatar soldier at the absolute peak of his ability. Think about it. The soldiers who managed to run at their absolute peak fearlessly are the stuff of legends, the winters and zaitsevs (spelling).
Having a life system allows people that room for error a real scared soldier has. if someone spots you down the street diving behind a car in a pitched battle, chances are they aren't going to kill you instantly/perfectly.
Using life, the pretty much unavoidable perfect aim doesn't always end people you hardly saw the instant you catch them out of the corner of your eye.
I for one like it, I'm playing another fps this week and it creates a more authentic combat "Feeling".
I'd like Josef Nader's input, and any others that care to participate!
JT