I want to suggest for Tripwire devs to study the actual city plan of Stalingrad and other towns and cities in 1942-1943 and base their multiplayer maps on them.
This applies especially to historical places (for example the main square in Stalingrad).
One possible byproduct is that the urban environments will become authentic and realistic. Average engagement ranges will increase and create a natural balance between submachine guns and bolt rifles.
This applies especially to historical places (for example the main square in Stalingrad).
One possible byproduct is that the urban environments will become authentic and realistic. Average engagement ranges will increase and create a natural balance between submachine guns and bolt rifles.