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Reaction from a Player Collision

SingeDebile

Grizzled Veteran
Feb 23, 2006
325
34
keeping the soft collisions as they are,

If the player and yourself reacted to the collision I think it would take away much of the "running through a ghost" feeling that is present (where it almost feels like there is no collision whatsoever.. much less a "soft" one)

A simple detail like lowering your weapon (and the person you bumped into) from iron sights etc... would go a long way to curing this, and would make you feel more connected with your environment
 
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