RE: Corpse fade time
Alrighty, I've got a comment about the time that it takes for dead bodies to fade away. We all know that the Unreal engine has some a pretty nice ragdoll system and the deaths in ROOST are absolutely stunning at times. But, there's a slight annoyance that can take away from the immersion.
The sudden, quick fade of bodies...
It's certainly not a game stopper nor is it a bug, but it is slight annoyance. And while it's a small enough of an annoyance to be overlooked during a battle, the quick-fade does seem a little out of place in such a realistic game.
Currently the fade seems to be set at about 4 seconds, which is very small amount of time. My question to the devs: are you considering increasing the fade time to something more reasonable? I know it could possibly be a problem for those with lower-end computers, but does that mean that a longer fade time should be taken away from the rest of us?
To get around the system toll on some computers, would it be possible to add an option into the menu which would increase the corpse-fade time? This also goes for bullet decals, I've noticed that they disappear almost instantaneously... is that a bug or an intentional feature?
Discuss!
Alrighty, I've got a comment about the time that it takes for dead bodies to fade away. We all know that the Unreal engine has some a pretty nice ragdoll system and the deaths in ROOST are absolutely stunning at times. But, there's a slight annoyance that can take away from the immersion.
The sudden, quick fade of bodies...
It's certainly not a game stopper nor is it a bug, but it is slight annoyance. And while it's a small enough of an annoyance to be overlooked during a battle, the quick-fade does seem a little out of place in such a realistic game.
Currently the fade seems to be set at about 4 seconds, which is very small amount of time. My question to the devs: are you considering increasing the fade time to something more reasonable? I know it could possibly be a problem for those with lower-end computers, but does that mean that a longer fade time should be taken away from the rest of us?
To get around the system toll on some computers, would it be possible to add an option into the menu which would increase the corpse-fade time? This also goes for bullet decals, I've noticed that they disappear almost instantaneously... is that a bug or an intentional feature?
Discuss!