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This is another addition I think that would be useful to RO for gameplay reasons.
For the start of the round they could have a random spawn area so people don't know "excatly" where the enemy is coming from, etc.
Would certainly make for a more "varied" feeling aswell playing through the same maps over and over.
Also once the gameplay is in place I think it'd make sense to have more moving spawn points depending on area's cap then they already do in some maps.
Like for example, Berlin. You can cap both the North/east buildings and yet still you spawn far back at the start.
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