Random Ideas

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

JOHN_MACCLANE

FNG / Fresh Meat
Jan 22, 2007
232
54
0
------------
Questions
question A = BAricaded !! (using killing floor system of saper work !! (page 1)

question B = kind of victories in stalingrad (page 1)
question C = human wave (page 1)
question D = crew repairing panzer (page 1)
question E = panzer blocked (page 1)
question F = dammaged gun on a panzer (page 3)
questionG = new weakpoint of a panzer (page 3)

question H = question about the doors (not the Doors maybe it iwll coem soon later ?? All is possible (joke ) ) (page 3)
question I = Surrenders (page 3)
question J = Psychological effect in RO 2 (page 3)
question K = about commander ? (page 3)
question L = new type of melee combat (page 4)



Please in the starting of your post add the code letter in link with the question
Thank you ;)

------------------






+ question A = BAricaded !! (using killing floor system of saper work !! (page 1)


BAricaded !! (using killing floor system of saper work !!)


Can the soldiers barricaded themselve in a building with the system of killing floor ??

It can be realistic...

And saper will be able to destroy more quicker than the anothers soldiers the barricaded doors?

Or maybe : only the saper can also be able to barricaded ?

It can be cool ?

There are four point of view :

+1=
-soldiers can barricaded
saper can barricaded more quickly

-soldier can destroy
saper can destroyes the door more quickly



+2=
-soldier can barricaded
saper can barricaded more quickly

-soldier CAN T destroy
ONLY saper can destroye the door


+3=
-soldiers CAN T barricaded
ONLY saper can barricaded

-soldiers can destroy the door
saper can destroye the door more quickly

+4=
-soldiers CAN T barricaded
ONLY saper can barricaded

-Soldier CAN T destroy
ONLY saper can destroye the door



NB :

the system of building barricade will count in the ammo of the pionner !!
 
Last edited:

JOHN_MACCLANE

FNG / Fresh Meat
Jan 22, 2007
232
54
0
kind of victories in Stalingrad

kind of victories in Stalingrad

+question B = kind of victories in stalingrad (page 1)



Can we have a system of several victories ??

-axis Major victory
-soviet Major victory

-axis minor victory
soviet minor victory

and draw...

In link with tactical position, loss of soldiers, moral, loss of panzer, ammo, specialist (pionner, scharschutze,..)
Also the fact to be or not wounded come also in this list.
(i dont know if it is the number of the time you have benn wounded during all the party
or only the fact you are wounded or not in the last round. I prefer the first point of view)

It will add a little tactical effect in more in RO HOS ;))

N B :
Maybe each kind of victory and defeat can be in link with a special music ??
 
Last edited:
  • Like
Reactions: jalex3 and Kashash

Nicholas

FNG / Fresh Meat
Sep 16, 2010
1,275
665
0
Heroic victory = Crushing your enemies against all odds.

Clear victory = Gaining a decisive victory.

Average victory = Victory but with many casualties.

Close victory = Almost lost.

Close defeat = almost won.

Average defeat = Defeat but inflicted heavy casualties.

Clear defeat = Decisive defeat.

Crushing defeat = Being utterly decimated by the enemy.
 

Game-Enthousiast

FNG / Fresh Meat
May 23, 2010
141
13
0
1st. in line in a Ju52
This idea makes me remember the good old Panzer General Days. Theoretically for a specific type of victory you could get an adjoint number of XP or hero points. Which would mean that, in the case you win with a major victory or decisive one, you would get more points than with a minor victory.
Back in PG you would get larger amounts of so called "Prestige" points which enabled you to get more or better units in the following battle.
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
Would be useful in multi-player campaign mode. The degree of your victory affects your resources / battle points.
 

Serathis

FNG / Fresh Meat
Oct 25, 2009
473
84
0
Also, skinning bears should aggro all bears in a 50 yard radius. It makes sense, you are skinning their best friend!
 

Kashash

FNG / Fresh Meat
Jan 27, 2008
503
637
0
I'd like if there was a draw as well. Where both sides cease fire beacuse they unable to fight anymore due to no ammo left/exhausted/lack of reinforcments etc.
 

JOHN_MACCLANE

FNG / Fresh Meat
Jan 22, 2007
232
54
0
Human wave

Human wave

+question C = human wave (page 1)




Is the "forced respawn" the another name of the human wave in Red orchestra HOS ??

Forced respawn has the same effect than a human wave i think...

If there is a difference, did we see sometime near to a human wave in RO HOS ??
 
Last edited:
  • Like
Reactions: jalex3

Taisenki

FNG / Fresh Meat
Sep 7, 2010
137
77
0
I took a 1 second glance and saw

"Sapper barricades a door"

"Soldier can't destroy door"


-

This would lead to a ton of soldiers alive and 1 sapper barricading himself in a cupboard

-

Even if this statement isn't true

Lock door = Someone has to blow it up

Someone blowing it up = someone going near the door

Someone going near the door to progress = Someone camping the door for easily kills
 

Kashash

FNG / Fresh Meat
Jan 27, 2008
503
637
0
Barricading in RO was already possible -->

78624226.jpg
 
Last edited:

JOHN_MACCLANE

FNG / Fresh Meat
Jan 22, 2007
232
54
0
crew reparing panzer ?

crew reparing panzer ?

+question D = crew repairing panzer (page 1)


Can panzercrews repair their own panzer ??

We can see already infantery using bandages...
Why panzercrew can t do litgh reparing on their panzer ??
 
Last edited:
  • Like
Reactions: jalex3

JOHN_MACCLANE

FNG / Fresh Meat
Jan 22, 2007
232
54
0
Panzer blocked

Panzer blocked

+question E = panzer blocked (page 1)




Can we see this effect :

when Panzer drive directly inside a house or a building, the panzer can be blocked !

The destroyed wall falling create problem with the tracks of panzer !

Can a panzer destroy directly a house if it drive on the house ???
 
Last edited:
  • Like
Reactions: jalex3

Miro!

FNG / Fresh Meat
Apr 22, 2009
625
167
0
Paris, France
Don't think its a good idea tbh.

It would annihilate all the pace of a tank battle; already pretty slow somehow, having crew members getting out of their tanks and trying to repair it under fire in combat isn't very realistic neither. Btw, the dev team said no exit for tank crews so, there won't be any repairs.

:IS2: