Rage thread against so called hardcore RO1 players.TW please read.

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Maizel

FNG / Fresh Meat
Jan 21, 2011
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372
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Should give you a hint in which favor TWI is going.
RO1 is the past. Time to step up and enjoy this game.

I wonder why, in the last few months of development, when RO1 vets would voice their concerns about the way certain things were going , TWI would often answer with something akin of: There's hardcore and custom gamemodes.

I mean, I don;t find it very surprising that many players got excited for the hardcore mode, and be disappointed if it didn't live up to decent expectations.


But really, I find the favoritism of moderators to be troubling.
 

Paas

FNG / Fresh Meat
Aug 30, 2011
149
55
0
El Campo, TX
...or they can just change the title. There is a lot of good debate going on here. No reason to shut the down because of an obviously bias title.

-Paas
 

Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
0
...or they can just change the title. There is a lot of good debate going on here. No reason to shut the down because of an obviously bias title.

-Paas

The OP is pretty biased as well.

As said, moderators would not have abide by a topic against RO2 with a similar tone as OP. Or by some of the other messages in this topic.

They would never have approved of a thread specifically and solely designed to stomp on 'new' players or players coming in from games like BC2 or CoD, though they almost actively take part in this thread.
 
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FBOTheLiuetenant

FNG / Fresh Meat
Mar 20, 2006
640
104
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www.righttorule.com
I think there is a miconception about us "realism" guys. I don't believe we want the game changed so the relaxed realism fans suffer, but I would like for the difference between RR and realism to be more than removing the HUD icons.

For those of us who love RO1, we were expecting a bit more hardcore game mechanics for realism servers.
 

Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
0
I think there is a miconception about us "realism" guys. I don't believe we want the game changed so the relaxed realism fans suffer, but I would like for the difference between RR and realism to be more than removing the HUD icons.

This.

I've tried to convey this so many times, but every time I get jumped by a pack of hungry fanboys, telling me to leave RO2 alone and go play RO1. Only because I would like hardcore mode to entail a little bit extra as well, or at least have a wide array of options for custom modes.
 

Paas

FNG / Fresh Meat
Aug 30, 2011
149
55
0
El Campo, TX
This.

I've tried to convey this so many times, but every time I get jumped by a pack of hungry fanboys, telling me to leave RO2 alone and go play RO1. Only because I would like hardcore mode to entail a little bit extra as well, or at least have a wide array of options for custom modes.


You don't get jumped, your points just get countered.

This whole debate started around the whole, "Zoom is not realistic, sway is not realistic, something something something is not realistic". Now it's, "Come on! It's about balance, not everything is about realism! We just want our gameplay from RO1!". It was a subtle change, but that change makes the argument look pointless. At first you want realism, but now that you know the what you're asking for isn't realistic you want it anyways? Yet this is the same group of people willing to slash a gash COD for going the other direction in term of playability? It's hypocrisy really, and I think that's what ignites the fire in those fanboys.

I still think you should get your mode though. As silly as I think it is to make something artificially complicated, it wouldn't hurt the game as a whole to have a RO1 throwback mode. I think I kinda' accomplished what I was after anyways. People see the light, if they want to.

-Paas
 

Maizel

FNG / Fresh Meat
Jan 21, 2011
973
372
0
You don't get jumped, your points just get countered.

Most of the people just reply in one big, thick wail fanboyism from people that think relaxed realism is the only mode and that the game should be made to revolve around their playstyle.

Others don't counter the point I'm actually trying to make, they just say it shouldn't be in the game for various reason, like that it;s not realistic, or that it's fine now and that I shouldn't try to force my likings upon all the players. While in actuality I have always only argued to put these things in the hardcore more, or have an option in custom mode.

I'm not trying to force anything on anyone, It was in Ro1, I and alot of other people liked it. I just feel that the three modes have room for things alot of the many people that liked RO 1 would want, especially since it has been strongly hinted that the hardcore and custom modes catered to ro1 fans.
 
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Hilldog

FNG / Fresh Meat
Sep 3, 2011
84
10
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All this i play RO1 since 1945 and i want RO2 to be the same , just sucks.

128867043377737348.jpg
 

Schildmiller

FNG / Fresh Meat
Aug 17, 2011
76
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i like some of your opinions, they do make sense. Especially the sprinting. If it were any slower, id get shot everytime.

For instance, FallenFighters TE. Half of each team camps the last building objective for their team. Its damn near impossible to ever survive out in the open. So i fail to see why they need to make it anymore difficult for someone to attack. It already bothers me, i do recall TW saying they've made the objectives so people will move to them and take them, but sadly a good amount of the community dosnt give 2 ****s about an objective, only their score and honor.... it ruins the game in my opinion.
 

Sight

FNG / Fresh Meat
Jul 10, 2006
149
142
0
You don't get jumped, your points just get countered.

This whole debate started around the whole, "Zoom is not realistic, sway is not realistic, something something something is not realistic". Now it's, "Come on! It's about balance, not everything is about realism! We just want our gameplay from RO1!". It was a subtle change, but that change makes the argument look pointless. At first you want realism, but now that you know the what you're asking for isn't realistic you want it anyways? Yet this is the same group of people willing to slash a gash COD for going the other direction in term of playability? It's hypocrisy really, and I think that's what ignites the fire in those fanboys.

....

-Paas

Thanks for that post, most of the suggested stuff doesn't even make sense "realism wise", they just want the game to be like/more like RO1.

It s simply a joke to give ppl with SMG's (short weapons that can be hold very tight) a big sway, it make s no sense gameplay wise and no sense realism wise but at the end of the day it s all about good gameplay but still you demand it.

Those people were trained, young men, most of them working hard physically.They don't run slow(especially when your life depends on it) and they aren't grannys with parkinson and uber sway.

More sway when you get supressed, ok .... Temporary twitching when bullets whizzel past your head , ok ....

But not more sway/RO1 like sway after running or while standing ....

Many people here argue that the defense has advantages but hey, the defense has still so many advantages at the current state anyways (better field positioning, not on the move= better vision, can lock down zones, use cross fire,MG's mantled and ready to fire and all the stuff mentioned, plus more) why would you want to make it even harder for them,it doesn't even make sense "realism wise".

As i already said, to me this just looks like you guys are stuck in the past, can't/don't want to adapt and want RO2 to be like RO1 with better graphics.... Make it miserabel for the offense even it makes no sense gameplay wise, realism wise or in any form ...

And this is why you make me rage, you try to influence TW in an creepy way, with all your i am a RO1 veteran , like they owe you something from the past ...
 
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Black Valor

FNG / Fresh Meat
Sep 1, 2011
46
18
0
And this is why you make me rage, you try to influence TW in an creepy way, with all your i am a RO1 veteran , like they owe you something from the past ...

It's because they designed, coded, and animated the sequel.
 

Sight

FNG / Fresh Meat
Jul 10, 2006
149
142
0
Yeah and it is a sequel, a brilliant sequel, with fantastic gameplay, great weapon handling and awesome improvements, it is not RO1 with better graphics, it s one step ahead, heck 10 steps ahead.
 
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Maizel

FNG / Fresh Meat
Jan 21, 2011
973
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And this is why you make me rage, you try to influence TW in an creepy way, with all your i am a RO1 veteran , like they owe you something from the past ...

I've never said they owed me anything. Like I said many times before, there are three modes in the game. I think there would be room to accommodate the large following of the original. Besides, it has strongly been suggested that the hardcore and custom mode would accommodate server settings for these people?


It's you who has blown it into ridiculous proportions, polarizing everyone who tries to bring up some possible changes or options. I'm almost reluctant to post anything anywhere near related to criticism at some part of the gam e, because people like you stand in a corner, ready to accuse us of a feeling of entitlement, or accuse if trying to force something on somebody.
 
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Nimsky

FNG / Fresh Meat
Nov 22, 2005
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Elitist Prick Nude Beach
Well, so far it looks like RO2 won't have an actual realism mode. Ramm has stated there are currently no plans for a Classic mode either and that the difference between Relaxed realism and Realism will mostly be cosmetic, such as HUD differences. So there will still be silenced revolvers, incorrect loadouts and English-speaking 'Allo 'Allo soldiers. I'm wondering, if the official "Realism" mode is not actually realistic at all, why call it realism? Instead all of the actual realism servers get lumped together with the 24/7 Apartments All-MkB servers under the Custom setting. I imagine it will be difficult to find proper realism servers without a Classic mode of some sorts.

Again, I understand that TWI wants to attract a bigger crowd and I have no problem with the Relaxed realism options, but ignoring the realism crowd is a bad idea. It seems the pendulum has swung way too far in favour of the arcade crowd. Am I wrong? I hope so, but it doesn't look that way, as TWI keep silent about the realism modes.

It's you who has blown it into ridiculous proportions, polarizing everyone who tries to bring up some possible changes or options. I'm almost reluctant to post anything anywhere near related to criticism at some part of the gam e, because people like you stand in a corner, ready to accuse us of a feeling of entitlement, or accuse if trying to force something on somebody.

Welcome to the forums mate, as Hockeywarrior mentioned a while ago, I can tell you that it didn't always used to be like this.
 
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DiedTrying

FNG / Fresh Meat
Jan 17, 2011
1,433
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USA Prime Credit
I've seen a lot of entitlement from Realism fans and shoot em up fans

Everyone thinks the game should be made to fit how they want to play.

and I've seen posters who are level headed and want balance.

I've been on this forum for a while ('06) and I can tell you the real veterans don't take this "so called hardcore RO1 players" mentality. The long time posters and long time RO1 players typically have a fair and balanced view.

It's the new posters who have never been on the TWI forums before who don't know how to properly communicate that give BOTH sides a bad rap.

As I've mentioned, I've seen uneducated and narrowminded posts from BOTH sides. I'd honestly have to chalk that up to the nature of gaming (ie youthful ignorance and enthusiam) and the arrogance that our western culture breeds.
 

[TORO]Patosentado

FNG / Fresh Meat
Aug 15, 2011
175
32
0
Spain
It is not my fault if a SMG is a 2Kg weapon firing pistol ammo with a recoil operated system, which means the range is about 50m and recoil is huge...
In RO2 they have the range and automatic capabilities of MG and the aiming and speed of rifles... that is not fair...
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
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Well listen, if the "out-of-breath" state lasted a bit longer and had more effect on aiming (aiming properly IRL is all about breath control, and it is hard to aim straight when you're heaving for breath) would balance it perfectly, in my opinion, as well as be the most realistic.

That aside, the gunplay in RO2 is perfect. Spot on.