Made these statements already but i want them to have a own thread so TW reads them.Thansk for your understanding.
Here we go:
All these "hardcore" suggestions with more sway, slower aiming down the sight and slower running/faster exhaustion just favour the defense, which just sucks!
Uber sway sucks because defenders don t have sway because they are prone and/or behind cover ....
Slower aiming down the sights kills attackers and ppl on the run because the defense is already aiming down the sight and zoomed in.
Slower running makes the attackers/running ppl an easier target.
Faster exhaustion is a pain in the *** for the attackers because they need more time to reach their object.
More sway after running sucks for the attackers because when they reached the front line they can t hit anything because of the uber sway.Furthermore the defense is aiming down the sight, zoomed in and behind cover.Now the attackers are forced to do luck shot s with their lottery guns because he just ran, has sway and is completely exhausted because you wan t them to get out of breath really fast.
Come on guys... use your mind ... This just sucks !
You loved RO1 with completely crazy SMG recoil and now you scream realism.
All this i play RO1 since 1945 and i want RO2 to be the same , just sucks.You guys are stuck in the past and don't realise the phenomenal job TW has achieved.
It would even suck if hardcore servers would have these options because most of these suggestions just favour camping, defending using prone.... Ppl on the move now are exhausted,supressed and often have to stand while firing without cover and are now completely screwed. .... gay ..... All these suggetions just strenghten the defense.
The gameplay is brilliant at the moment!
Here we go:
All these "hardcore" suggestions with more sway, slower aiming down the sight and slower running/faster exhaustion just favour the defense, which just sucks!
Uber sway sucks because defenders don t have sway because they are prone and/or behind cover ....
Slower aiming down the sights kills attackers and ppl on the run because the defense is already aiming down the sight and zoomed in.
Slower running makes the attackers/running ppl an easier target.
Faster exhaustion is a pain in the *** for the attackers because they need more time to reach their object.
More sway after running sucks for the attackers because when they reached the front line they can t hit anything because of the uber sway.Furthermore the defense is aiming down the sight, zoomed in and behind cover.Now the attackers are forced to do luck shot s with their lottery guns because he just ran, has sway and is completely exhausted because you wan t them to get out of breath really fast.
Come on guys... use your mind ... This just sucks !
You loved RO1 with completely crazy SMG recoil and now you scream realism.
All this i play RO1 since 1945 and i want RO2 to be the same , just sucks.You guys are stuck in the past and don't realise the phenomenal job TW has achieved.
It would even suck if hardcore servers would have these options because most of these suggestions just favour camping, defending using prone.... Ppl on the move now are exhausted,supressed and often have to stand while firing without cover and are now completely screwed. .... gay ..... All these suggetions just strenghten the defense.
The gameplay is brilliant at the moment!
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