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Level Design Race maps

You know, if there are some tracks and vehicles (preferrably cars), it might be interesting to start some kind of racing mod.

And I mean a serious race simulator, with complex physics simulations such as independant Pacejka tire dynamics for each wheel, more complex suspension dynamics, lateral G-force simulation, aerodynamics (downforce, slipstream, etc), and you ... stuff.

How cool would that be? :eek:
 
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