Questions about RS2 weaponry

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damnboy

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very interesting post
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[TW]Wilsonam

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Gang Scraked;n2264386 said:
When you say 30 weapons, are you referring to guns only or are you referring to all weaponry including equipment like grenades and mines?

Are you able to reveal the names of any other guns that haven't been mentioned yet in this thread?

a) Random selection that sprang to mind, including grenades and mines.

b) Yes, I am able. But I won't. Yet.
 

oscar.nein

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Gang Scraked;n2264386 said:
When you say 30 weapons, are you referring to guns only or are you referring to all weaponry including equipment like grenades and mines?

Are you able to reveal the names of any other guns that haven't been mentioned yet in this thread?

Including equipment like grenades and traps, there's over 30 weapons. There's roughly 11 weapons we haven't announced yet as far as I can tell.
 

Sköll1

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Apr 19, 2011
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Will weapons have attachments, like bayonets, etc? Maybe one of those super rare for the times carry handle scopes on the A1s?
 

Beskar Mando

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Sköll;n2264578 said:
Will weapons have attachments, like bayonets, etc? Maybe one of those super rare for the times carry handle scopes on the A1s?

They did say there won't be "unlocks" but that doesn't mean it can't have a weapon load out system like insurgency where all weapons have attachments for a cost (Though I doubt this will happen).
 

Sköll1

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I actually really like Insurgency's system but for all the realism it goes for, the "weight issue" on weapon attachments is kinda absurd. I understand it's for MP balance mostly, but I feel they could have disabled that entirely for co op servers.
 

GuardForce

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Sköll;n2264578 said:
Will weapons have attachments, like bayonets, etc? Maybe one of those super rare for the times carry handle scopes on the A1s?

They allready showed a M16 with a bayonet animation ;)
 

Gang Scraked

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Mar 21, 2013
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oscar.nein;n2264577 said:
Including equipment like grenades and traps, there's over 30 weapons. There's roughly 11 weapons we haven't announced yet as far as I can tell.
So far, 19 guns have been confirmed. If you include other equipment like grenades and traps, then the number of confirmed weapons would be 26. That's still not 30, but it's pretty close!

I hope the U.S. marines will get the M40 sniper rifle to rival the North Vietnamese's Mosin Nagant.

I also noticed that the North Vietnamese have two confirmed SMG's (the MAT-49 and PPSh-41), while the U.S. have only one confirmed SMG (the M3A1 Grease Gun). I'm curious to know if the U.S. will get a second SMG? I hope they'll have either the UZI, Car-15, or even the M2 Carbine. However, I get the feeling they will have the M1A1 Thompson, if they get another SMG.
 

Jagdwyre

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Sep 2, 2011
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Gang Scraked;n2264615 said:
So far, 19 guns have been confirmed. If you include other equipment like grenades and traps, then the number of confirmed weapons would be 26. That's still not 30, but it's pretty close!

I hope the U.S. marines will get the M40 sniper rifle to rival the North Vietnamese's Mosin Nagant.

I also noticed that the North Vietnamese have two confirmed SMG's (the MAT-49 and PPSh-41), while the U.S. have only one confirmed SMG (the M3A1 Grease Gun). I'm curious to know if the U.S. will get a second SMG? I hope they'll have either the UZI, Car-15, or even the M2 Carbine. However, I get the feeling they will have the M1A1 Thompson, if they get another SMG.
I'd suspect that if the US was getting another "SMG" it would be the M2 Carbine instead of the Thompson(personally I'd want both, the more guns the merrier is always my philosophy). While the Carbine fits more of a PDW classification than an SMG classification it would make a lot of sense for it, gameplay wise, to be a Grease Gun alternative instead of the Thompson. There's a more distinct difference between the Grease Gun and the Carbine as they're chambered for different rounds.

Definitely expect to see the M40 rifle though as well, giving both sides a semi-automatic and a bolt action option for sniper rifles.

If I recall, I don't think we really know much about how many pistols will be in the game either, other than the TT-33 and the 1911. It would be cool to see the Makarov and a revolver like the S&W Model 10 make it into the game as well.
 
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Flashburn

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I know I am late the party but why are folks asking for uzi's and Mac 10's for the US in Vietnam? If anything it should be a M1a1 Thompson as they where still around in the early days. Or if your special forces dude, a Carl Gustav m45. A mac 10 makes no sense. 10,000 got made and they all seem to have gone to Hollywood. And an UZI? Is this game about Nam or a 1980 cheese action movie? Chuck Norris with dual Mac10's oh ya...... BTW I am not saying some got over there by the end. But this was at best a questionable SMG. No major power or actual police force ever adopted the thing. It was really not a vary good weapon. The only thing good about it was the suppressor that got designed for it. That worked vary well and if in 1972 you wanted to walk into a hut in a village of NVA and splatter everyone in there, in their face without making to much of a racket, it would do the trick. Short of that. Hmmmm crap gun beyond in your face range.

Also this conflict is colored by Hollywood reinterpretations. US soldiers started really getting their in 1960 as advisers. Armed with like, M2 carbines. The ARVN had M1 garands, BAR's and all that ww2 crap. Then after the Gulf of Tokin everything accelerated after 1965. NVA got the latest and greatest of China and Russia. The US went in with like M1/m2/m3 carbines, M1919a4 machine guns, M14's and M60's (depending on unit, the Army was still modernizing its small arms and not enough of certain things). While the Cong got whatever was left or they could capture. To include old Japanese junk and just about anything any military power had been in the region. Of course, mainly French and Japanese arms at first. Then larger and larger numbers of M16's by the late 60's. To get supplemented in the 70's by the much better M16a1. And the NVA really SHOULD have an RPG-2 and not the 7. That was the standard of the era for everyone not Russian. Again, hollywood creates reality, even if its not reality. And this was the longest conflict to that point the US engaged in. Its a loaded war full of miss information, the Hollywood effect, and totally lope sided. If you ask folks how many major battles the US lost in this conflict what do people say? The classic win every battle and the loose a war.

If you really want to do something unique in this era and get away from Hollywood effect of Chuck with dual Mac-10's you would go with ARVN VS NVA or touch on the ANZAC's. I could use a dose of L1a1 and an F1 smg.

Last thought. No one said the Winchester model 70. You know, the sniper rifle used by a bunch O snipers to include Carlos Hathcock. I guess you need to pick a year to see what would be "right". What is right in 1965 is sure different than 1972. Let alone the rest of it without the bulk of the US Army and Marines. BTW, what years is this suppose to cover. Or is it a blanket party? One thing I really liked about old school game Viet Cong. It picked a vary small window and while a game, it got a lot right in a small piece of the pie way.

I guess I have a bit different perspective as a history nerd, child of a Nam vet, a vet of that other stupid war, Iraq. Hmmm maybe a French VS Viet Min mod. Do we get an SDK? =)
 

Beskar Mando

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Flashburn;n2267640 said:
I know I am late the party but why are folks asking for uzi's and Mac 10's for the US in Vietnam? If anything it should be a M1a1 Thompson as they where still around in the early days. Or if your special forces dude, a Carl Gustav m45. A mac 10 makes no sense. 10,000 got made and they all seem to have gone to Hollywood. And an UZI? Is this game about Nam or a 1980 cheese action movie? Chuck Norris with dual Mac10's oh ya...... BTW I am not saying some got over there by the end. But this was at best a questionable SMG. No major power or actual police force ever adopted the thing. It was really not a vary good weapon. The only thing good about it was the suppressor that got designed for it. That worked vary well and if in 1972 you wanted to walk into a hut in a village of NVA and splatter everyone in there, in their face without making to much of a racket, it would do the trick. Short of that. Hmmmm crap gun beyond in your face range.

Also this conflict is colored by Hollywood reinterpretations. US soldiers started really getting their in 1960 as advisers. Armed with like, M2 carbines. The ARVN had M1 garands, BAR's and all that ww2 crap. Then after the Gulf of Tokin everything accelerated after 1965. NVA got the latest and greatest of China and Russia. The US went in with like M1/m2/m3 carbines, M1919a4 machine guns, M14's and M60's (depending on unit, the Army was still modernizing its small arms and not enough of certain things). While the Cong got whatever was left or they could capture. To include old Japanese junk and just about anything any military power had been in the region. Of course, mainly French and Japanese arms at first. Then larger and larger numbers of M16's by the late 60's. To get supplemented in the 70's by the much better M16a1. And the NVA really SHOULD have an RPG-2 and not the 7. That was the standard of the era for everyone not Russian. Again, hollywood creates reality, even if its not reality. And this was the longest conflict to that point the US engaged in. Its a loaded war full of miss information, the Hollywood effect, and totally lope sided. If you ask folks how many major battles the US lost in this conflict what do people say? The classic win every battle and the loose a war.

If you really want to do something unique in this era and get away from Hollywood effect of Chuck with dual Mac-10's you would go with ARVN VS NVA or touch on the ANZAC's. I could use a dose of L1a1 and an F1 smg.

Last thought. No one said the Winchester model 70. You know, the sniper rifle used by a bunch O snipers to include Carlos Hathcock. I guess you need to pick a year to see what would be "right". What is right in 1965 is sure different than 1972. Let alone the rest of it without the bulk of the US Army and Marines. BTW, what years is this suppose to cover. Or is it a blanket party? One thing I really liked about old school game Viet Cong. It picked a vary small window and while a game, it got a lot right in a small piece of the pie way.

I guess I have a bit different perspective as a history nerd, child of a Nam vet, a vet of that other stupid war, Iraq. Hmmm maybe a French VS Viet Min mod. Do we get an SDK? =)

yeah we do, I've been mulling over the idea of a Viet Ninh or Korean War mod for RS2 for some time ;)
 

Flashburn

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Aug 13, 2013
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Do not take folks wanting to mod this game as bad sign. Its anything but. Its more a compliment and faith that it will be good. get a base of players that like this sort of thing and some other take here or there might be nice. Or an excuse to go make new and wonderful things for folks that might appreciate that sort of thing. And its not like all that many games put out modding tools or an SDK now a days. So for those wanting to muck about there is real appeal there when something you like is also moddable. Is that a word? Well it should be. So do not assume that folks wanting to mod something means anything bad about the game or what not. It maybe totally the reverse.


For my part looking for an excuse and motivation to go model stuff. To bad no one ever likes my crazy ideas and always likes the things with hooks. Like a known war. While I prefer firearms no one has ever heard off in strange settings done realistic in a fake conflict. Where you can cherry pick actual historical stuff but build a realistic sort of game balance without having to follow any narrative of a war. Or just ignore that and be battlefield steam punk 1. Or call of duty nazi zombie slayer. Barf.
 

Beskar Mando

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Dec 13, 2014
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Flashburn;n2267776 said:
Do not take folks wanting to mod this game as bad sign. Its anything but. Its more a compliment and faith that it will be good. get a base of players that like this sort of thing and some other take here or there might be nice. Or an excuse to go make new and wonderful things for folks that might appreciate that sort of thing. And its not like all that many games put out modding tools or an SDK now a days. So for those wanting to muck about there is real appeal there when something you like is also moddable. Is that a word? Well it should be. So do not assume that folks wanting to mod something means anything bad about the game or what not. It maybe totally the reverse.


For my part looking for an excuse and motivation to go model stuff. To bad no one ever likes my crazy ideas and always likes the things with hooks. Like a known war. While I prefer firearms no one has ever heard off in strange settings done realistic in a fake conflict. Where you can cherry pick actual historical stuff but build a realistic sort of game balance without having to follow any narrative of a war. Or just ignore that and be battlefield steam punk 1. Or call of duty nazi zombie slayer. Barf.

FlashBurn would you be up for a modeling task for RS1?
 

Gang Scraked

FNG / Fresh Meat
Mar 21, 2013
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Flashburn;n2267640 said:
I know I am late the party but why are folks asking for uzi's and Mac 10's for the US in Vietnam? If anything it should be a M1a1 Thompson as they where still around in the early days. Or if your special forces dude, a Carl Gustav m45. A mac 10 makes no sense. 10,000 got made and they all seem to have gone to Hollywood. And an UZI? Is this game about Nam or a 1980 cheese action movie? Chuck Norris with dual Mac10's oh ya...... BTW I am not saying some got over there by the end. But this was at best a questionable SMG. No major power or actual police force ever adopted the thing. It was really not a vary good weapon. The only thing good about it was the suppressor that got designed for it. That worked vary well and if in 1972 you wanted to walk into a hut in a village of NVA and splatter everyone in there, in their face without making to much of a racket, it would do the trick. Short of that. Hmmmm crap gun beyond in your face range.

Also this conflict is colored by Hollywood reinterpretations. US soldiers started really getting their in 1960 as advisers. Armed with like, M2 carbines. The ARVN had M1 garands, BAR's and all that ww2 crap. Then after the Gulf of Tokin everything accelerated after 1965. NVA got the latest and greatest of China and Russia. The US went in with like M1/m2/m3 carbines, M1919a4 machine guns, M14's and M60's (depending on unit, the Army was still modernizing its small arms and not enough of certain things). While the Cong got whatever was left or they could capture. To include old Japanese junk and just about anything any military power had been in the region. Of course, mainly French and Japanese arms at first. Then larger and larger numbers of M16's by the late 60's. To get supplemented in the 70's by the much better M16a1. And the NVA really SHOULD have an RPG-2 and not the 7. That was the standard of the era for everyone not Russian. Again, hollywood creates reality, even if its not reality. And this was the longest conflict to that point the US engaged in. Its a loaded war full of miss information, the Hollywood effect, and totally lope sided. If you ask folks how many major battles the US lost in this conflict what do people say? The classic win every battle and the loose a war.

If you really want to do something unique in this era and get away from Hollywood effect of Chuck with dual Mac-10's you would go with ARVN VS NVA or touch on the ANZAC's. I could use a dose of L1a1 and an F1 smg.

Last thought. No one said the Winchester model 70. You know, the sniper rifle used by a bunch O snipers to include Carlos Hathcock. I guess you need to pick a year to see what would be "right". What is right in 1965 is sure different than 1972. Let alone the rest of it without the bulk of the US Army and Marines. BTW, what years is this suppose to cover. Or is it a blanket party? One thing I really liked about old school game Viet Cong. It picked a vary small window and while a game, it got a lot right in a small piece of the pie way.

I guess I have a bit different perspective as a history nerd, child of a Nam vet, a vet of that other stupid war, Iraq. Hmmm maybe a French VS Viet Min mod. Do we get an SDK? =)
The devs already confirmed that the ARVN will not be included upon the game's release and they currently don't have any plans to include the ARVN. I don't believe they confirmed any specific dates or years that the game takes place during, but it would seem like it will be set no earlier than 1965, since the U.S. army/marines are the only forces in the game representing the South Vietnamese side.

I listed the Mac 10 as an example of a modern weapon used in the Vietnam War, but I never said anything about going hollywood style with dual mac-10's. Thanks for exaggerating my post. I do understand it wasn't a very good weapon to start with and it probably wasn't used in large quantities during the war, so I guess it probably shouldn't be added to the game before other SMG's.

I just don't see the Thompson as a good SMG for the U.S., though. It was already obsolete and being phased out by the time the war started. If the weapons' specifications in game are accurate, then the Thompson would be junk compared to other SMG's. I would much prefer the M2 Carbine, Carl Gustav M45, or the UZI over the Thompson. All of those weapons are lighter and more accurate than the Thompson. The UZI btw, has actually been around since the 50's, not the 80's.

Either the Winchester Model 70 or the M40 would make for a good U.S. bolt-action rifle. Not sure which of the two was used more from 1965 onward. Carlos Hathcock used both weapons during his service in Vietnam. I may not have my facts straight here, but I think he used the Model 70 during his first tour and the M40 during his second tour. I believe the majority of his kills were with the Model 70, though.