I modified KFMapEndTextures.utx to display my own message at the end of a round, and it works fine. But if I join a server to play online the hosts texture file is downloaded , or vis a versa if I host a match.
I did some digging in the script files for the game and only found one function that calls the texture in KFMod/Classes/KFHUD.uc/drawEndGameHUD()
I have a mutator compiled and enabled that steals bits of the code (modified of course) but it doesn't work, and I have no idea if thats the proper way to go about it.
Is it possible to replace a default texture like this with one of my own using a mutator? I've looked for some documentation on available KF classes and such, but couldnt find anything substantial past the two very basic mutator tutorials.
Thanks!
I did some digging in the script files for the game and only found one function that calls the texture in KFMod/Classes/KFHUD.uc/drawEndGameHUD()
I have a mutator compiled and enabled that steals bits of the code (modified of course) but it doesn't work, and I have no idea if thats the proper way to go about it.
Is it possible to replace a default texture like this with one of my own using a mutator? I've looked for some documentation on available KF classes and such, but couldnt find anything substantial past the two very basic mutator tutorials.
Thanks!