What kind of objectives can you have in an RO:O level?
I'd imagine territory and destructive are still in, but what about destruction of vehicle?
I'd imagine territory and destructive are still in, but what about destruction of vehicle?
DrGuppy said:I got something quite similar to work (with a ton of help from the Level Design IRC channel) on my Wisla River map. If the Germans were able to destroy the T34 some barn doors would open and they would get access to the halftrack that was inside. I'm pretty sure you could modify it a little bit to make one side win if the vehicle is destroyed. Doesn't work exactly like an objective but it works in its own way.
Moz said:I had an idea for a map where it is a sole tiger tank that roams around capturing points while the russians have to destroy the tiger tank.