I agree with Leeeeeeeeeeeeemon.
Server side is the way to go, and I'm sure that's the way it will be. Afaik EPIC have always used server side detection, and it's always worked very well.
Very much doubt TWI are going to change that given the info we know already about the ballistics.
There's a huge amount of *****ing on the EPIC/GOW forums about the fact that it's server side - if you're on a server with a good ping then there are no issues what-so-ever - whole different situation with local hosting/lobby based MP.
And if you're on a server with a bad ping...it's unfortunate, but too bad. Hopefully HOES will be popular enough so everyone can play with a good ping and not have to put up with poor speeds.
Server side is the way to go, and I'm sure that's the way it will be. Afaik EPIC have always used server side detection, and it's always worked very well.
Very much doubt TWI are going to change that given the info we know already about the ballistics.
There's a huge amount of *****ing on the EPIC/GOW forums about the fact that it's server side - if you're on a server with a good ping then there are no issues what-so-ever - whole different situation with local hosting/lobby based MP.
And if you're on a server with a bad ping...it's unfortunate, but too bad. Hopefully HOES will be popular enough so everyone can play with a good ping and not have to put up with poor speeds.
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