I really loves Maneater! Thank you Devs for making a really magnificent game! I find it to be a unique experience and it scratches the "play as the monster" itch that I perpetually endure. I have 100%-ed it in ~15 hours, and I keep wanting to come back to it, but I am disappointed that there is no incentive to keep playing afterwards. I made a reddit post here of things I think would improve the post-game but I thought it might be helpful if I reposted my thoughts on the official forums (with some more ideas, and ideas from responders to the aforementioned thread). Forgive me, as I am certain some of these items have probably already been posted, but I wanted to throw my hat in the ring as well.
Thank you very much for reading, and for making this amazing game! I look forward to further polluting your waters by throwing more money into them in the future!
- New Game + : I think it would be enjoyable to be able to start the game all over again with all of the upgrades. Similar to the Batman Arkham Series, Bloodstained, Dark Souls, Marvel's Spider-Man, etc. The enemies can be stronger or no, alternatively we can start as a pup again (if sequence breaking is undesirable) and have to level up. I know I would play the game over and over and over again if I could restart with all of my upgrades (I like a fresh start every once and a while, but it is 2020, everyone is spoiled by games with New Game +).
- More Evolution Sets : For example, with the importance that Mutagen seems to be given during the course of the game I am surprised there is no Nuclear/Radio-Active Evolution set. This set could use Mutagen exclusively to upgrade, which would give the Mutagen Digestion organ a purpose (by the time I unlocked it I didn't need it, same with Fat Digestion), and give players a reason to visit the toxified Sapphire Bay (didn't have much of a reason to go back since I 100% it before it happened, and again, had plenty of mutagen). Some ideas for other sets could be Volcanic, Mecha/Robotic, Eldritch, etc.
- Idea from user "aharttsx" - Randomly generated/spawning Apexes : This would give post-game players something to do, if they don't feel like restarting. They could be lured out and fought, after a certain amount of time or certain amount of wildlife is killed in a region during the After Party.
- Randomly Toxified Regions : If players are given incentive to accumulate Mutagen, having bounty hunters pollute random regions (or oil spill in the gulf, whatever narrative tickles your fancy), during the After Party would give players someplace to go to in the efforts to tier up their Mutagen specific evolutions.
- More Playable Predators : They don't need there own set of evolutions. They can even be locked to certain stats/sizes if need be, but I think everyone would enjoy playing as the other predators at some point, especially since they all share a move-set with our beloved Bull. If New Game + is implemented, they could be unlocked is through defeating the Apexes during New Game +.
- Incentive for 100%-ing a/all region(s) : Region flavored skins after 100%-ing a region? Albino Skin after all regions? Megalodon Apex Battle Unlock after all regions? For this, I do not know what exactly the reward should be, but it should give players incentive to go back, open all Nutrient Caches, and collect all License Plates if they've already maxed out all of their evolutions.
Thank you very much for reading, and for making this amazing game! I look forward to further polluting your waters by throwing more money into them in the future!