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QoL Problem : Effective Radius of Support's ReSupply vs Trader Pod.

Tomohiko_JP

FNG / Fresh Meat
Sep 10, 2021
2
0

QoL Problem : When Our Support guy hugs the Trader Pod
None can touch him with "USE" key for activating ReSupply.

(Because it just opens up the Trader window ! the Trader Pod has larger effective radius !)

Easy Solution :
Plan A
. Make the default radius of Support's ReSupply far more larger than Trader Pod.
(Or... you can make the radius of the Trader Pod far more smaller).

Plan B. At the end of the wave, Just ReSupply automatically
players who never got resupply on the wave.
----it can be implemented like below. ----
At the End of the wave, for only 0.01 second
Make the radius of support guy 1000 km On the server-side.
Then, Let it have all players automatically press "USE" key to activate ReSupply.
 
Hard to implement A, as the trader pod radius is variable between maps, some has very small, while others have it pretty long and some custom have it covering the whole map.

Plan B is sort of lame, as the idea of a game is to reward the effort, if it works automatically how is this better than just pressing a button to kill all monsters on the map.
 
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Hard to implement A, as the trader pod radius is variable between maps, some has very small, while others have it pretty long and some custom have it covering the whole map.

Plan B is sort of lame, as the idea of a game is to reward the effort, if it works automatically how is this better than just pressing a button to kill all monsters on the map.
Then, just set the "radius" for support as same as one of the largest value on maps.
so that we dont need to ask "Would you kindly to stap back a bit, Mr. support ?"
it will save time.
 
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