QoL change for toggle sprint: crouch overrides sprint

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LolzMan1325

Active member
Oct 24, 2009
719
50
28
a problem i had a lot with toggle sprint (done via console commands before the checkbox was implemented) is that while you're sprinting, you can't crouch until you press the sprint button again. seems like a meager issue, but especially in instances against the king fleshpound, you need to be able to crouch quickly. more than once have i been running away from him, he fires up his laser, and i can't duck (in time) to dodge it because i need to fiddle around with the sprint button in a tense moment.

i feel like this issue could be avoided altogether if crouch just overrode toggle sprint, so when you go to crouch, even if you have toggle sprint, it'll work. up until now this wasn't a problem since sprint wasn't toggle-able without console commands, so letting go of the sprint button meant you were free to crouch.
 

s5yn3t

Grizzled Veteran
Sep 20, 2015
2,635
393
83
25
Im surprised it's not coded like that by default, where any action be it crouch, jumping, shooting, nade throwing overriding the toggle... Like in any other game since 2007.

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KillerGerbil

FNG / Fresh Meat
Dec 6, 2011
187
3
0
I'd say out of all those...crouching should be the only override. otherwise it should just be when you stop moving...since sprinting and shooting are literally hand in hand one after the other.