I just got this game because after reading an article on RockPaperShotgun i became very, very interested in the possibilities.
It's just pre-alpha but already it is very interesting to play.
Now i have tried it out and i have to say it is quite awesome!
The premise of the game is this:
It's a zombie survival game (STOP RIGHT THERE! Dont you dare go out of this thread before you've read this I know, another zombie survival game.. but this one is different )
The game starts out with you and your injured wife in a house.
Your first goals are quite easy: shred some linens for bandages, find some painkillers, go to shed to get wood, nails and wooden planks to barricade the house. Go out, find some food in nearby house, go home, cook food, etc. To save me some time i suggest you read this article by RPS:
http://www.rockpapershotgun.com/2011/05/30/impressions-project-zomboid/
Assuming you've read it, i'll have to say i had that exploding oven incident myself too As i caugth fire i ran outside in a panic, right into a big horde of zombies who were very happy to see me.
I also met the friendly stranger with the shotgun... Took me a couple of tries where he shot me and shot my wife, but finally managed to kill him before he could harm me or her. That gave me a nice baseball bat, a shotgun and 39 rounds.
However, using the shotgun isnt a particularly good idea as it is very loud, and noise attracts more zombies to your location. So, best to use if you are in trouble far away from your safehouse (and any house can be turned into one, by the way), otherwise you might not be able to get out of the door the following morning.
So this is where my own story picks up: i wanted to go out and see what more i could find.
After a second night's sleep i got out of the house and immediately got welcomed by some zombies. Thankfully there werent many of them and i managed to kill them.
I walked into town, killing a few lonesome zombies with my baseball bat as i went along(these zombies caused a slight panic in my character) and encountered a diner.
So i ran in, closed the door behind me, and immediately checked all ajoining rooms from the main area. It was all clear, so i started pillaging like a madman: some cans of soda, 2 loafs of bread and some fresh and some rotting meat, and i even found a flashlight. Meanwhile the zombies outside took notice of my presence (this diner had some big windows) and decided they wanted to get in on the hunt for food. A few of them started banging the rear door, which startled my character, so i had to take a run for it.
I encountered a few zombies but i didnt try to kill them. I ran for dear life, got home and barricaded the door again with the last of the wooden planks.
I went into the kitchen, stored the meat and drinks in the refrigerator and put everything else into cabins. My character was tired, so i had a quick snack and went to bed.
1:00 i woke up to the noise of what seemed to be hundreds of moaning voices. As i checked the windows of the upper floor i couldnt see much for it was pitch dark, but the sound wasnt to be mistaken: i was in trouble.
I ran downstairs to check up on all the barricades, but thankfully they didnt do too much damage yet.
I opened up the back door and killed a couple of zombies there before i closed the door again. Then i realised i couldnt board the door back up for my lack of wooden planks. So, i forced myself into a night long of guard duty in front of the weakly wooden door, getting drowsy with sleep. (i had planned on staying up that night already but now i had to stay with this single door instead of spreading my attention over both of the entrances)
I decided to open the first attack, so i opened the door in hopes of being able to kill all the zombies on this side of the house before the other door caved in, and i had to fight off a group. I managed to kill them, but i got scratched on several limbs and received a bite wound to the head in the process.
During the brief respite i quickly bandaged myself up, but bites are fatal: i was a lost cause already. Even scratches have a 25% chance of infecting the character, so fighting zombies isnt a particularly good idea but something which has to be done anyway to get the stuff to survive.
Another group came in, and as i was fighting them i heard the other door collapse, and i got swarmed from the other side as well.
In his heavy panic my character's aim got really ****ty though in this group of zombies it wasnt hard to miss. I managed to take a couple of them down with me, but i died.
I get a feeling i should have killed the zombies that saw me come out of the diner and run back to the safehouse, as i have a suspicion this might have influenced the result of the following night
I am now hooked, and will probably dream about the zombie apocalypse when i go to sleep in a few minutes
PZ has a nice line of sight system by the way that doesnt allow you to see what is behind your character. He'll have to turn around and see what is behind him, and it's quite a brilliant thing.
It means you cant just walk in a house without checking all the corners if you want to make it to the next day, and it means you have to stand on the upper floor of your house so you can look down and see if there isnt a big horde of zombies parked outside your front door.
I've got a feeling this is only the bare beginnings of the game.
Apparently characters can be met and join you, and each might get into a depression, have trust issues, get scared, lonely etc. I'm interested to see in what kinds of situations i might get in in the future
Check out an example video:
YouTube - Project Zomboid - Line of Sight Demo
Website here:
http://projectzomboid.com/blog/
It's just pre-alpha but already it is very interesting to play.
Now i have tried it out and i have to say it is quite awesome!
The premise of the game is this:
It's a zombie survival game (STOP RIGHT THERE! Dont you dare go out of this thread before you've read this I know, another zombie survival game.. but this one is different )
The game starts out with you and your injured wife in a house.
Your first goals are quite easy: shred some linens for bandages, find some painkillers, go to shed to get wood, nails and wooden planks to barricade the house. Go out, find some food in nearby house, go home, cook food, etc. To save me some time i suggest you read this article by RPS:
http://www.rockpapershotgun.com/2011/05/30/impressions-project-zomboid/
Assuming you've read it, i'll have to say i had that exploding oven incident myself too As i caugth fire i ran outside in a panic, right into a big horde of zombies who were very happy to see me.
I also met the friendly stranger with the shotgun... Took me a couple of tries where he shot me and shot my wife, but finally managed to kill him before he could harm me or her. That gave me a nice baseball bat, a shotgun and 39 rounds.
However, using the shotgun isnt a particularly good idea as it is very loud, and noise attracts more zombies to your location. So, best to use if you are in trouble far away from your safehouse (and any house can be turned into one, by the way), otherwise you might not be able to get out of the door the following morning.
So this is where my own story picks up: i wanted to go out and see what more i could find.
After a second night's sleep i got out of the house and immediately got welcomed by some zombies. Thankfully there werent many of them and i managed to kill them.
I walked into town, killing a few lonesome zombies with my baseball bat as i went along(these zombies caused a slight panic in my character) and encountered a diner.
So i ran in, closed the door behind me, and immediately checked all ajoining rooms from the main area. It was all clear, so i started pillaging like a madman: some cans of soda, 2 loafs of bread and some fresh and some rotting meat, and i even found a flashlight. Meanwhile the zombies outside took notice of my presence (this diner had some big windows) and decided they wanted to get in on the hunt for food. A few of them started banging the rear door, which startled my character, so i had to take a run for it.
I encountered a few zombies but i didnt try to kill them. I ran for dear life, got home and barricaded the door again with the last of the wooden planks.
I went into the kitchen, stored the meat and drinks in the refrigerator and put everything else into cabins. My character was tired, so i had a quick snack and went to bed.
1:00 i woke up to the noise of what seemed to be hundreds of moaning voices. As i checked the windows of the upper floor i couldnt see much for it was pitch dark, but the sound wasnt to be mistaken: i was in trouble.
I ran downstairs to check up on all the barricades, but thankfully they didnt do too much damage yet.
I opened up the back door and killed a couple of zombies there before i closed the door again. Then i realised i couldnt board the door back up for my lack of wooden planks. So, i forced myself into a night long of guard duty in front of the weakly wooden door, getting drowsy with sleep. (i had planned on staying up that night already but now i had to stay with this single door instead of spreading my attention over both of the entrances)
I decided to open the first attack, so i opened the door in hopes of being able to kill all the zombies on this side of the house before the other door caved in, and i had to fight off a group. I managed to kill them, but i got scratched on several limbs and received a bite wound to the head in the process.
During the brief respite i quickly bandaged myself up, but bites are fatal: i was a lost cause already. Even scratches have a 25% chance of infecting the character, so fighting zombies isnt a particularly good idea but something which has to be done anyway to get the stuff to survive.
Another group came in, and as i was fighting them i heard the other door collapse, and i got swarmed from the other side as well.
In his heavy panic my character's aim got really ****ty though in this group of zombies it wasnt hard to miss. I managed to take a couple of them down with me, but i died.
I get a feeling i should have killed the zombies that saw me come out of the diner and run back to the safehouse, as i have a suspicion this might have influenced the result of the following night
I am now hooked, and will probably dream about the zombie apocalypse when i go to sleep in a few minutes
PZ has a nice line of sight system by the way that doesnt allow you to see what is behind your character. He'll have to turn around and see what is behind him, and it's quite a brilliant thing.
It means you cant just walk in a house without checking all the corners if you want to make it to the next day, and it means you have to stand on the upper floor of your house so you can look down and see if there isnt a big horde of zombies parked outside your front door.
I've got a feeling this is only the bare beginnings of the game.
Apparently characters can be met and join you, and each might get into a depression, have trust issues, get scared, lonely etc. I'm interested to see in what kinds of situations i might get in in the future
Check out an example video:
YouTube - Project Zomboid - Line of Sight Demo
Website here:
http://projectzomboid.com/blog/