This game definitely needs a private/friends-only lobby mode where you can play with just friends for fun and don't get any XP/Currency. Unlike a lot of social deceptiony games, Deceive inc feels like it would scale down really well to a group of 3-5 friends, and it would definitely be fun to play with IRL buddies. And making it so that these private/custom games don't grant any XP/currency/etc would mean A. it wouldn't be exploitable B. it wouldn't really be stealing players away from normal matchmaking. Obviously something like this would be a suggestion for launch, during playtesting I get that you want everyone matchmaking together so you can get the most useful testing/feedback.