PPSh is dulled in close combat!

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M55ikael

FNG / Fresh Meat
Aug 11, 2011
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Man, I want to cry!

I was outguned by G41 many times today, within 5 meters and no Iron Sight. (Hipshooting)

As you all said, PPSh-41 should rule the closest range fight, just as within 5 meters. But with RO2's new settings, PPSh's hipshooting became useless! Cannot hit anything! This SMG should enable me to shoot while running, just like in RO1. But now, I can't shoot effectively without Iron Sight. I think in realism, PPSh should not be used this way.

I don't mind its inaccuracy at long range or mid range, don't make the most perfect close weapon become a mid range auto rifle. I just want the hipshooting accuracy back!

That's not my experience at all. It kills when hipshooting in close quarters, and certainly owns the MP40 in that respect. But anything 15 meters in front or more is recoil extravaganza. Add to that the low lethality and I find myself needing three burst to kill people from medium-short distance.
 

[RO^CHINA]*gd1944

FNG / Fresh Meat
May 3, 2009
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Now, PPSh has to run away from G41 in a building. While in realism, I think it should be opposite.
Experienced or not, PPSh user should never run away from any German weapon in such 5m range.
 
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[RO^CHINA]*gd1944

FNG / Fresh Meat
May 3, 2009
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It is simply because PPSh lost its ability to shoot accurately in hipshooting. When at a close range like within 5 meters, MP40's accurate hipshooting can very easily outgun PPSh, as well as the G41 or even Kar98K, because the 1st hipshooting bullet is far more accurate for those fascist guns than PPSh's. Although PPSh shoots faster and have more bullets (with drum mag), it can not hit the fascist with its first several bullets, while the MP40 or G41 can do that, they hipshoot like they have a crosshair on the screen.

As a dedicated PPSh user in RO1, I have to give up this closest range fight in RO2, which is supposed to be the most advantage range for it in Real Life. Now I have to back up in mid range and avoid any close contact with MP40 or G41, or just say, run away from them.
 
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HerrThomas

FNG / Fresh Meat
Aug 16, 2011
87
39
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USA
I've been using the G41, K98 and, MP40 mainly.

But GOD DAMN when I picked up a PPSH (I had never used it before in RO2) I ****ing wrecked the other team. It seems a little OP to me. Maybe that's just the ROF.

But one thing i've noticed is Hip Shooting is different than in RO1, you gotta re-learn where your gun will hit when you are hip firing. Not nerfed, just changed a little.
 
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the_Monk

FNG / Fresh Meat
Aug 4, 2011
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I've been using the G41, K98 and, MP40 mainly.

But GOD DAMN when I picked up a PPSH (I had never used it before) when I was out of ammo I ****ing wrecked the other team. It seems a little OP to me. Maybe that's just the ROF.

But one thing i've noticed is Hip Shooting is different than in RO1, you gotta re-learn where your gun will hit when you are hip firing. Not nerfed, just changed a little.


Agreed. If you know how to use it (you must almost completely unlearn hardcore RO1 tactics) you can completely destroy the other team with the PPSH.

I just wish the devs had found a way to balance bullet "effectiveness" instead of using sway/recoil etc. to do the balancing for them. (ie. a rifle bullet at 150m-200m should still have a whole hell of a lot more "knockdown-power" than an SMG round imo).

....just to mention it again......the PPSH is not nerfed in any way. If used correctly (even in hipfire) it is a BEAST! ;)
 
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OnCrack

FNG / Fresh Meat
Jul 15, 2009
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Hello mate, I've been using the ppsh a lot in this game and I have to say I kind of disagree with you, just played couple of games on apartments and barracks, I scored 42 and 31 kills with the ppsh41 standard mag. I have to say it handles differently than in ROOST, but it's not only the gun itself it's the whole mechanic of the game, I'll explain better:

In ROOST the whole game was a lot slower, running was slower, aiming actually wasn't instant as it is in ro2, firing while walking was very hard (IS mode), all the weapons handled differently, you actually had to click mouse button 2 wait 1-2 seconds and then you were able to shoot, also the no zoom thingy made it harder in ROOST, also keep in mind that there were far less smgs available in a team. So basically the whole movement and firing mechanics were different, and in that enviroment the 71 rounds ppsh really was the weapon of choice in very close range combat, you could unload it on hordes of enemies without them even returning a bullet back, it was perfect for cleaning rooms and trenches.

In RO:HOS it's a completly different weapon because the mechanics of the game have simply changed, now you don't have that delay after you click the IS mouse button, you can instantly aim&shoot, and this applies to all weapons, thus making them more effective in CQB (all of them), here you can walk&fire with no penalty at all, the little sway is compensated by mouse movement, and you can easily sprint away from a bad CQB situation, also the game pace is faster, less tactical and more spray&pray in CQB, in this kind of enviroment the ppsh41 shines a bit less, but it hasn't lost it's effectiveness in CQB if you use it correctly, in ro2 you have be as fast as possible with the ppsh and aim very well at your targets, 1-2 bursts each enemy only, no longer whole 71 mag unloaded into a room, the best way to use the new ppsh is basically that, using the easy aiming system of ro2 to quickly kill the enemies and then sprinting into the next room, and repeat, with the possibility of mid range fighiting which wasn't possible in ROOST giving the inaccuracy of the ppsh.

Do this and you'll get as many kills as I usually do and have a lot of fun! It may seem a bit CoDish but it's the way the gun works in ro2.

Ps: you no longer need hipshooting because aiming is instantly possible
 
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White935

FNG / Fresh Meat
Sep 13, 2011
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Cant say i think the PPSh is weak, i admit i've never played RO1. and usually play as a german (rifleman) but i often pick up the russian PPSh during combat, and just as late as yesterday snuck into one of the houses and hip fired down 3 (of 4) russians (they were clustered fireing out from a doorway secound floor). with a spread fire of the PPSh. sadly the forth guy got me as i only injuried him with the hip fireing.
 

TheRealGunther

FNG / Fresh Meat
Sep 3, 2011
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Blue Ridge GA
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passer

FNG / Fresh Meat
Sep 15, 2011
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I just wanted to confirm with the users who are having problems with ppsh at close quaters that they are correct. I see alot of different views and opinions and in some cases just lucky match stories where players did extremely well with the weapon (as we all have those awesome matches when we just seem to kill extremely well) but one to two good matches with the ppsh doesnt count. I decided to main Assault class in RO2 (which is a bad idea but it's how I play so whatever) My personal RO2 experience since beta to launch till this day with ppsh is this:

mid to long range shooting = cant really complain about much. I think my highest was proned at 109 meters, 1st bullet and it was a headshot so pure luck. I know it for a fact there is no denying that.

close quater combat shooting= This is where things get funny, sometimes face palm and sometimes really upseting. I've experienced:
-Upclose and personal, with ADS, unloading a clip at the enemy. The enemy still runs up to me and melee me while all my bullets miss. Maybe luck who knows.
-Without ADS, Upclose and personal, trying to control where the bullets go by the way the barrel of the gun is pointing, unloading a clip at the enemy the bullets seem to go around the body in a circle.
-Without ADS, Upclose and personal, bursting and trying to control where the bullets go by the way the barrel of the gun is pointing also seems to have a very small % to hit.

I dont really see any major tactic differences between ro and ro2 with this gun since I just play the game but I do feel in this game the russian assault class is very limited as to what it can do and if your guys read the tips when map loads it's funny also.

I strongly belive that the collision detection of close quater combat with the ppsh could use a tiny revamp. I am going to try to make some videos with this hopefuly so I can show you guys but it seems that alot of the ppsh users seem to be running into the same issues so I am glad its not just me.

Ending conclusion in my personal opinion is that the gun needs a close combat tweak, not a big one, in fact not even a tweak but just make it more accurate when in close combat, not by alot but you know what I mean.

*nods and walks away*
 

[RO^CHINA]*gd1944

FNG / Fresh Meat
May 3, 2009
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I see you ignoring the capzones ... and was the one that posted a thread that russians have it too hard and loose most maps ..nice kills and no offense but play like this is why they loose most maps ..You cant win maps simply by killing..also the ppsh is still good at hipshots just have to fire in quick sustained bursts.
It was a video on the 1st day of Beta release. I was trying out the gun, not actually playing the game.
Of course I know to stay in capzones.
 
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Lionel-RIchie

FNG / Fresh Meat
Mar 29, 2006
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I'm one who finds the RO2 PPsh much, much easier to use than in RO1.

I no longer have to do this number:

click light and let go, then tug down on the mouse like it's some kind of notre dam quasimodo nonsense before i start clicking again.
 

bayonet boy

FNG / Fresh Meat
Sep 30, 2011
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The PPSH (especially with the drum mag) is without question the single best CQB weapon in this game, nothing else compares. It can still hold its own at mid range too. Its only short coming is lower wall penetration. I can clean entire houses with it quite easily -- If I'm playing as Axis and find one on the floor before getting into enemy lines, I swap it for whatever weapon I have at that time including the MP40/II or MKB42(h). :p

I don't see much change in my score CQB combat from RO1 to RO2, the only difference being I had the muscle memory down to accurately hip shot people from close range out to mid range but that's not needed in RO2. There's no reason to hipshot, you can start shooting even as the iron sights are coming up. If you do hip shot, do it in bursts or pull your mouse down. :)

I was cod cowboy, this was all PPSH + Artillery with 300 ping none the less:

r2p2f6.jpg
 
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bayonet boy

FNG / Fresh Meat
Sep 30, 2011
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So basically everything you said at the start of this thread should be replaced by your video there and the phrase "learn to use the gun, it's actually awesome"
 
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FoulOleRon

FNG / Fresh Meat
Sep 7, 2011
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So basically everything you said at the start of this thread should be replaced by your video there and the phrase "learn to use the gun, it's actually awesome"

It's a classic example of the "what used to work in RO1 doesn't work out for me so well in RO2 and I don't like it" mentality. Usually followed by the "I realised it actually does work fine after I made some minor adjustments to how I play and now I can post how good I am again" posts. Such threads also contain numerous posts from other players of "how I pwn with said weapon which is supposed to be under-powered".