Tripwire Interactive Forums

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
Hey all, I've noticed something strange cropping up regarding lighting/shadows on some objects when viewed from certain distances in the SDK/Editor Preview. Everything was working perfectly fine before the 5GB release update, so none of my settings have been changed to cause this as far as I know. Would be interested to see if this is affecting anyone else before I submit a report.

Basically this is how the scene should be lit, pay attention to the barrels, boxes on the right and top ventilation pipe at the back.
https://postimg.org/image/ts3pw7aex/

Now, if you move back a couple of steps, the lighting on said objects sort of fades away and they lose their shine, even though the lights have not been culled and everything should be just as it was.
https://postimg.org/image/gp83cxk6x/

It's much easier and more blatant in real time, so please check it out for yourselves if these screenshots aren't doing it for you! It happens in every map I've checked so far, Biotics Lab was just one of the most noticeable. The strange thing is, everything works fine running the official maps in-game, so this just seems to be an SDK issue.