Postures - leaning?

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Fornax

FNG / Fresh Meat
Feb 13, 2006
35
6
0
Hi,
tried looking at some videos but I didn't see anyone leaning. Is this correct - no leaning?
And what kind of postures are available? Prone, crouch, standing?
And walk, run, sprint?

Hope to see you out there :eek:
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
Pretty sure Ramm or Wilsonam confirmed leaning when talking about the cover system. They said you can either use the cover system to peak around corners, or not use cover and lean like in RO1.
 

HellBilly

FNG / Fresh Meat
Jun 13, 2011
197
145
0
i think Ramm should use lean more in the videos
he might not die so much :D

i know .... he is showing off the cover system ;)
 

Gunslinger63

FNG / Fresh Meat
Sep 3, 2010
74
31
0
Tull
www.themidnightcrew.org
I have a somewhat posture/vision question. How wide is a players peripheral vision ? Some games tend to make you think a player is looking one way and does not see you but in reality you are in his vision. An example would be like you come into a room and there is a guy looking out of a window and even though you are off to one side a little and behind him and you think he does not see you but he really does. This seems to be a terrible flaw in most games especially in the crouch position. I hope this is not a problem with RO2 because I think that if you cant see the enemies eyes then he shouldn't see you.
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
I have a somewhat posture/vision question. How wide is a players peripheral vision ? Some games tend to make you think a player is looking one way and does not see you but in reality you are in his vision. An example would be like you come into a room and there is a guy looking out of a window and even though you are off to one side a little and behind him and you think he does not see you but he really does. This seems to be a terrible flaw in most games especially in the crouch position. I hope this is not a problem with RO2 because I think that if you cant see the enemies eyes then he shouldn't see you.

I think Ramm mentioned the FoV will be a little narrower than RO1, but we will have the peripheral vision indicators, showing us movement where our real peripheral vision would work. The best way would be to have a 3 monitor system.
 

Fornax

FNG / Fresh Meat
Feb 13, 2006
35
6
0
Ok, sounds (very) good then.
Really hate it when you have to reveal your whole body when firing from behind a wall etc...like so many "consoled" games these days...
 

The_Emperor

FNG / Fresh Meat
May 9, 2009
1,088
186
0
Milkyway
I just hope the sights of the gun keeps upright all the time. The Ostfront Style is physical bs. If you align the target to the iron sights the sights only work correctly if upright as they are made for compensating the muzzle drop. So guess what, this compensation will be also added if you use the sights at 45
 
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Actin

FNG / Fresh Meat
May 19, 2009
1,453
250
0
Netherlands
I just hope the sights of the gun keeps upright all the time. The Ostfront Style is physical bs. If you align the target to the iron sights the sights only work correctly if upright as they are made for compensating the muzzle drop. So guess what, this compensation will be also added if you use the sights at 45