What is Posed Player?
It is an actor that you can place on your map which will spawn a Pawn of either side in that place, holding a weapon of your choosing, in the first frame of whatever animation you pick.
Originally it was intended for performance debugging, but it is incredibly useful for making screenshots without having a crew of 20 people!
However, as you can see, your choices of Pawn/Weapon/Pose are pretty limited which makes for lousy and boring shots.
So I made my own version, that vastly expands everything. Now you can pick any Pawn, any Weapon, and any pose you want, including custom classes from mods like HOTW and IOM! (if you have them installed)
DOWNLOAD
SOURCE CODE
To use, copy both folders into "..\Documents\My Games\RedOrchestra2\ROGame\", say yes if prompted to overwrite. Then under Actor Classes, you'll see RODebugPosedPlayerPlus appear under RODebugPosedPlayer. Add it to the map, set up the options, and make sure it's not colliding with anything including the ground.
Go into PIE, then type SpawnPosedPlayers into the console. Walk over to where you placed the actor, and the pawn should appear!
It is an actor that you can place on your map which will spawn a Pawn of either side in that place, holding a weapon of your choosing, in the first frame of whatever animation you pick.
Originally it was intended for performance debugging, but it is incredibly useful for making screenshots without having a crew of 20 people!
However, as you can see, your choices of Pawn/Weapon/Pose are pretty limited which makes for lousy and boring shots.
So I made my own version, that vastly expands everything. Now you can pick any Pawn, any Weapon, and any pose you want, including custom classes from mods like HOTW and IOM! (if you have them installed)
DOWNLOAD
SOURCE CODE
To use, copy both folders into "..\Documents\My Games\RedOrchestra2\ROGame\", say yes if prompted to overwrite. Then under Actor Classes, you'll see RODebugPosedPlayerPlus appear under RODebugPosedPlayer. Add it to the map, set up the options, and make sure it's not colliding with anything including the ground.
Go into PIE, then type SpawnPosedPlayers into the console. Walk over to where you placed the actor, and the pawn should appear!
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