oh hey, Murphy, after much tinkering, got that converter to work... only problem is, KF SDK crashes on the first part of step 1 for importing the resources... apparently you can't import textures except one at a time without crashing it? and since you're adding them all to mylevel,a nd there are hundreds of them, and multiple steps to go after before you can actually apply the textures to the map... I really don't have a lot of hope that I'll make it that far without the editor crashing at least once more, thereby losing all of my meticulously imported textures. :/
EDIT: yeah, I got through the first 3 textures before the editor locked up again. This is not going to work. :/
EDIT 2: with sufficient patience I eventually got it to import everything without crashing, so now I can start working on remaking/replacing meshes (which didn't port) and remaking textures as necessary, then reworking all the lighting, movers, adding trader, zombie spawns, etc...