^^ this
maybe op should have made it more clear. as i understand it, wasd is for turret control, arrows for commanding (forward, left, right, backwards) and the mouse is for firing.
bound to sprint. i won't be going into detail how i configure my controls, but many lesser used buttons are bound to my mouse because many games don't recognize their default function.
bound to sprint.
if left and right shift/ctrl can be bound seperately, then i would have no problem. the question is "can they?"
for what? wasd+arrows+some awkwardly bound fire buttons. maybe i missed something, but what functionality would the mouse offer in that scenario?
there we have the three-hand problem again...Looking around, for one.
sprint (0) is bound to one of the thumb-buttons on my mouse. believe me, it's very convenient that way.
there we have the three-hand problem again...