I'm really tired about (insert stupid weapon that doesn't fit the game's style here) threads. This isn't a matter of opinion. Some weapons just won't work with Killing Floor's style.
The katana was taking it about as far as it can go. Please, no cattle prod, sword and shield, or (horror of horrors) halberd.
A halberd? In Killing Floor? Can you think about what you're saying before you post it, please?
Along the same lines, it's understandable that everyone's pissed off, especially the newly ex-'zerkers, about the 'zerker "nerf". I pose this: 'zerkers needed to be nerfed after the Heavy Metal patch, but not this much. On another note, there's a 95% chance that your "wonderful idea" for a new class mechanic will be outright ignored. Most of the suggestions I've read on these boards have either been impractical or make the class overpowered. Also, I'm sure that TripWire is working on the problems of their own accord, and have already either delineated solutions, or are on the way to them. Thus, outside info doesn't help much, if at all.
So, if you tl/dr'd, Summary: Stop with the stupid 'zerker weapon ideas that don't fit the game. Also, please think about the feasibility of the suggestions you make, and recognize that your shiny new "weapon list" thread is one of approximately 5,000 identical threads.
If you agree with me, /sign this, and maybe people will see the thread title and refrain from exercising their grotesque medieval fetishes while posting.
The katana was taking it about as far as it can go. Please, no cattle prod, sword and shield, or (horror of horrors) halberd.
A halberd? In Killing Floor? Can you think about what you're saying before you post it, please?
Along the same lines, it's understandable that everyone's pissed off, especially the newly ex-'zerkers, about the 'zerker "nerf". I pose this: 'zerkers needed to be nerfed after the Heavy Metal patch, but not this much. On another note, there's a 95% chance that your "wonderful idea" for a new class mechanic will be outright ignored. Most of the suggestions I've read on these boards have either been impractical or make the class overpowered. Also, I'm sure that TripWire is working on the problems of their own accord, and have already either delineated solutions, or are on the way to them. Thus, outside info doesn't help much, if at all.
So, if you tl/dr'd, Summary: Stop with the stupid 'zerker weapon ideas that don't fit the game. Also, please think about the feasibility of the suggestions you make, and recognize that your shiny new "weapon list" thread is one of approximately 5,000 identical threads.
If you agree with me, /sign this, and maybe people will see the thread title and refrain from exercising their grotesque medieval fetishes while posting.