Its come to my attention latley that alot of the experienced players are taking the piss with the leaning system. Please allow me to go into detail;
Its the rifles i have a problem with, SMG's dont really gain much of a advantage becuase of the insane recoil. Anyway, you can lean around every corner, which is fine however you can rest your rifle on any corner you lean on and due to the camera been at the tip of your forehead it makes it extremely difficult to get shot while giving yourself stability and a wide FOV. MG's dont really stand much of a chance from a clipping rifler.
Sand bags and walls are another offender. I'll use Odessa for an example. the sand bags facing the Square (final objective) have uneven hights, if you face the tallest point and lean to either left or right, you can fire through the tinest of gaps without been able to get shot. I was playing clan wars the other night and one of the enemy riflers was using this exploit. He was leaning both left and right, once he popped off one of our guys he would flip to the left, using the low point of the sand bag to shoot on and using the tall point as cover. He would pop one more and flip to the right side and so on. I had the scoped G43 and i fired a full clip into him. He went down with a nade. Now i know he was using his cover but it was the method in which he was doing so. He knew what he was doing and he knew that he could fire through the tinest of cracks without getting shot. In reality you could not fire through something without having a large part of your body exposed, unless you stuck your rifle through a hole in the sand bag but then you would see little while having little freedom to aim. Find any object, window or crack in the game and lean on it, you can fire through it while making yourself almost invulnerable. While this for myself was extremely frustrating, it also looked stupid.
I know this has been mentioned before, its the point of the camera thats the problem. I understand it would be difficult to code a way around this so i strongly suggest you rework the leaning system. One of my clanmates told me RTCW had a feature in which you could lean round a corner, could not be seen while doing so but could not shoot either. Maybe a system similar to this would be better? Becuase as it stands now its making the RO experience "gamey". The experienced players know every little crack and corner to clip on, sniping these days seems to be about who knows the most clipping spots rather than actual aiming skill. It reminds me of CS 1.6 where everyone sits on the same boxes, fires through the same walls. Im not having a go at the vets, becuase in the early ostfront days ive used this clipping advantages myself and ive come to realise, partly due to them been used on myself. I can see how lame it looks. Im doing my best not to use them but its difficult when everyone else does. For me its killing my RO experience and my enthusiasm for playing matches is starting to die.
Its the rifles i have a problem with, SMG's dont really gain much of a advantage becuase of the insane recoil. Anyway, you can lean around every corner, which is fine however you can rest your rifle on any corner you lean on and due to the camera been at the tip of your forehead it makes it extremely difficult to get shot while giving yourself stability and a wide FOV. MG's dont really stand much of a chance from a clipping rifler.
Sand bags and walls are another offender. I'll use Odessa for an example. the sand bags facing the Square (final objective) have uneven hights, if you face the tallest point and lean to either left or right, you can fire through the tinest of gaps without been able to get shot. I was playing clan wars the other night and one of the enemy riflers was using this exploit. He was leaning both left and right, once he popped off one of our guys he would flip to the left, using the low point of the sand bag to shoot on and using the tall point as cover. He would pop one more and flip to the right side and so on. I had the scoped G43 and i fired a full clip into him. He went down with a nade. Now i know he was using his cover but it was the method in which he was doing so. He knew what he was doing and he knew that he could fire through the tinest of cracks without getting shot. In reality you could not fire through something without having a large part of your body exposed, unless you stuck your rifle through a hole in the sand bag but then you would see little while having little freedom to aim. Find any object, window or crack in the game and lean on it, you can fire through it while making yourself almost invulnerable. While this for myself was extremely frustrating, it also looked stupid.
I know this has been mentioned before, its the point of the camera thats the problem. I understand it would be difficult to code a way around this so i strongly suggest you rework the leaning system. One of my clanmates told me RTCW had a feature in which you could lean round a corner, could not be seen while doing so but could not shoot either. Maybe a system similar to this would be better? Becuase as it stands now its making the RO experience "gamey". The experienced players know every little crack and corner to clip on, sniping these days seems to be about who knows the most clipping spots rather than actual aiming skill. It reminds me of CS 1.6 where everyone sits on the same boxes, fires through the same walls. Im not having a go at the vets, becuase in the early ostfront days ive used this clipping advantages myself and ive come to realise, partly due to them been used on myself. I can see how lame it looks. Im doing my best not to use them but its difficult when everyone else does. For me its killing my RO experience and my enthusiasm for playing matches is starting to die.