Sadly, for some unknown reason, we need to find that out ourselves. I do not understand why Tripwire does not simply write them down.
So, here's what I know that was whitelisted:
- kfo-foundry-se
- Dosh Grab
- Share Cash Mutator
- Monster Scaler Mutator
- Realtime Shadows Mutator
- Aim or Die
- Custom Weapon Priorities
- Golden Kriss Medic Skin
- KFStats (version from thread below)
- Magister Scoreboard
- Specimen HP Config
Mutators from thread that I tested and are still not whitelisted (copied from dedicated server log):
- KFStreakSoundMut.u (so sad, sound effects only mutator)
- RgMsgMut.u
- WebAdminCyrillicMutv2.u
- ZedDensityControlMutWL.u
You can find this thingies here: http://forums.tripwireinteractive.com/showthread.php?t=97469&page=2
That's it, correct me if this are not white yet, and please let me know if there's something else that got whitelisted in v1061.
So, here's what I know that was whitelisted:
- kfo-foundry-se
- Dosh Grab
- Share Cash Mutator
- Monster Scaler Mutator
- Realtime Shadows Mutator
- Aim or Die
- Custom Weapon Priorities
- Golden Kriss Medic Skin
- KFStats (version from thread below)
- Magister Scoreboard
- Specimen HP Config
Mutators from thread that I tested and are still not whitelisted (copied from dedicated server log):
- KFStreakSoundMut.u (so sad, sound effects only mutator)
- RgMsgMut.u
- WebAdminCyrillicMutv2.u
- ZedDensityControlMutWL.u
You can find this thingies here: http://forums.tripwireinteractive.com/showthread.php?t=97469&page=2
That's it, correct me if this are not white yet, and please let me know if there's something else that got whitelisted in v1061.
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