I like KF and i play all the classes (my lowest is lvl3 Commando and my highest is level 5 Medic), and i enjoyed leveling every class - except the Commando.
The reason i despise leveling Commando is only because of the horrible requirement to kill huge numbers of Stalkers with Commando's rifles.
It is boring, it is based on random luck of running into Stalkers and being the first to kill them, it takes way way too much time to get all the needed kills, and it can only be done with commando rifles - meaning you probably wont be gaining Stalker kills with Rifles if you are not playing a Commando at that time.
I got some suggestions to lessen how horrible leveling Commando is:
I always end up having enough "Rifle damage done" to complete even the NEXT perk level - but i utterly lack Stalker kills to get even the current perk level done.
A lot of people suggest that Commando players download custom maps that spawn a ton of Stalkers and farm them in that way, or that they just play an insane amount of specific Solo maps to get that Stalker kill count up.
However i think custom maps/solo are a horrible band-aid fix to a horrible issue that plagues all leveling Commandos - TWI should either fix the Stalker kill requirement or completely remove it.
EDIT: ***************************************
A solution to Stalker farm was suggested to me over at these forums.
Download a map on the steam workshop for killing floor under the name
Testmap6p FiringRangeV2.
Leveling perks on this map works 100% fine, do NOT use any mutators since one of them could be preventing perk leveling.
Really simple: you buy whatever you want, approach one the white-panels where the name of the zombie you want is written - and press E to spawn one of those zombies. Spam E for a lot of those zombies.
Got my commando stalker requirement in very short time.
Played this map solo for about 30 minutes, beginner difficulty just to massacre stalkers.
The reason i despise leveling Commando is only because of the horrible requirement to kill huge numbers of Stalkers with Commando's rifles.
It is boring, it is based on random luck of running into Stalkers and being the first to kill them, it takes way way too much time to get all the needed kills, and it can only be done with commando rifles - meaning you probably wont be gaining Stalker kills with Rifles if you are not playing a Commando at that time.
I got some suggestions to lessen how horrible leveling Commando is:
- 1. Reduce the number of killed stalkers needed for all perk levels by at least 50% OR
- 2. Allow ANY weapon to be used to kill Stalkers, so that players can get a bit of Comm's Stalker kills while playing other classes OR
- 3. Remove Stalker requirement and add something else, or just leave the "damage done with Rifles" as the only requirement.
I always end up having enough "Rifle damage done" to complete even the NEXT perk level - but i utterly lack Stalker kills to get even the current perk level done.
A lot of people suggest that Commando players download custom maps that spawn a ton of Stalkers and farm them in that way, or that they just play an insane amount of specific Solo maps to get that Stalker kill count up.
However i think custom maps/solo are a horrible band-aid fix to a horrible issue that plagues all leveling Commandos - TWI should either fix the Stalker kill requirement or completely remove it.
EDIT: ***************************************
A solution to Stalker farm was suggested to me over at these forums.
Download a map on the steam workshop for killing floor under the name
Testmap6p FiringRangeV2.
Leveling perks on this map works 100% fine, do NOT use any mutators since one of them could be preventing perk leveling.
Really simple: you buy whatever you want, approach one the white-panels where the name of the zombie you want is written - and press E to spawn one of those zombies. Spam E for a lot of those zombies.
Got my commando stalker requirement in very short time.
Played this map solo for about 30 minutes, beginner difficulty just to massacre stalkers.
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