• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Level Design Playtest Servercrash

Drecks

Grizzled Veteran
Nov 26, 2005
2,393
218
The Netherlands
A first playtest on Rakowice resulted in a servercrash. First game ended without a crash next games it crashes.

I have suspicious thoughts on an Allied Engineer role.... But the three panzerlines are weird to.

Last part of the log

[0535.86] NetComeGo: Close TcpNetDriver_1 TcpipConnection_102 89.24.228.227:21541 11/10/12 15:22:54
[0536.10] NetComeGo: Open TheWorld 11/10/12 15:22:54 89.24.228.227
[0536.39] NetComeGo: Open TheWorld 11/10/12 15:22:55 88.115.248.172
[0539.35] Log: PBAdmin: Running PB Scheduled Task (slot #6) say This server is hosted by Raiders Game Net
[0539.94] NetComeGo: Close TcpNetDriver_1 TcpipConnection_103 88.115.248.172:52820 11/10/12 15:22:58
[0545.65] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'None' in 'Ger_PZIV_Rig_Master'
[0545.65] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'None' in 'Ger_PZIV_Rig_Master'
[0545.65] Warning: GetSocketWorldLocationAndRotation : Could not find socket 'Camera_Gunner' in 'Ger_PZIV_Destroyed_Master'

[0545.95] NetComeGo: Close TcpNetDriver_1 TcpipConnection_104 89.24.228.227:21545 11/10/12 15:23:04
[0546.09] NetComeGo: Open TheWorld 11/10/12 15:23:04 89.24.228.227
[0546.24] NetComeGo: Open TheWorld 11/10/12 15:23:04 88.115.248.172
[0546.24] NetComeGo: Open TheWorld 11/10/12 15:23:04 110.47.24.60
[0547.52] Log: ClientAuthComplete: bSuccess: 1, SteamId: 76561198075396443, ExtraInfo:
[0549.75] NetComeGo: Close TcpNetDriver_1 TcpipConnection_105 88.115.248.172:52821 11/10/12 15:23:08
[0552.44] Warning: ROPawn::FitCollision() failed to find a good spot for ROAlliedPawnLevel2EngineerW_4
[0555.95] NetComeGo: Close TcpNetDriver_1 TcpipConnection_106 89.24.228.227:21548 11/10/12 15:23:14
[0556.04] NetComeGo: Open TheWorld 11/10/12 15:23:14 88.115.248.172
[0556.09] NetComeGo: Open TheWorld 11/10/12 15:23:14 89.24.228.227
[0595.09] Log: === Critical error: ===
Fatal error!

Address = 0x8a4c57 (filename not found) [in C:\GameServers\ro2-cmaps-server\Binaries\Win32\ROGame.exe]
Address = 0x828af7 (filename not found) [in C:\GameServers\ro2-cmaps-server\Binaries\Win32\ROGame.exe]
Address = 0x832907 (filename not found) [in C:\GameServers\ro2-cmaps-server\Binaries\Win32\ROGame.exe]
Address = 0xd5e6a0 (filename not found) [in C:\GameServers\ro2-cmaps-server\Binaries\Win32\ROGame.exe]



Will delete and add roles again today.
 
Last edited:
I was able to recreate the crash playing against the bots.

It crashes when I want to spawn on squadleader as the three satchel objectives are active. They are activated together with the Flak site and Ammobunker when the Allies capture the first objective The Perimeter. At that point any spawn on squadleader makes the game crash.

As soon Allies have captured these objectives and destroyed the required objectives and they activate The Hangar I can spawn on squadleader and machinegunner again without a problem.

During the online playtest the server crashed when these objectives where active.

Possible solutions:

1: Take out the destroyable objectives. (The two 88 gun and the Ammodump)
2: Take out or disable spawn on SL. (How ?)
3: Take a beer and let others solve it.

http://www.antigoni.nl/crash.zip

p.s. Crashreport sended 11:31 AM
 
Last edited:
Upvote 0
I was able to recreate the crash playing against the bots.

It crashes when I want to spawn on squadleader as the three satchel objectives are active. They are activated together with the Flak site and Ammobunker when the Allies capture the first objective The Perimeter. At that point any spawn on squadleader makes the game crash.

As soon Allies have captured these objectives and destroyed the required objectives and they activate The Hangar I can spawn on squadleader and machinegunner again without a problem.

During the online playtest the server crashed when these objectives where active.

Possible solutions:

1: Take out the destroyable objectives. (The two 88 gun and the Ammodump)
2: Take out or disable spawn on SL. (How ?)
3: Take a beer and let others solve it.

<a href="http://www.antigoni.nl/crash.zip" target="_blank">http://www.antigoni.nl/crash.zip

p.s. Crashreport sended 11:31 AM


4. remove the SL from the map and use the old RO:Ost role layout

my opinion
 
Upvote 0
Drecks, hit me up when you are next online and I'll have somebody look at the map.

I will when I get home. Its a weird crash but happy I could narrow it down and reproduce it.

4. remove the SL from the map and use the old RO:Ost role layout

my opinion

[Demolitionmode]
And end up submitting a map for a contest and get disqualifiied for not having all RO HOS features. :eek::eek::eek::eek:
[/Demolitionmode]
 
Last edited:
Upvote 0
Drecks,

The ROObjectiveSatchel map actors *need* to have a ROVolumePlaceable (or whatever we call it) associated with them. If you are trying to inhibit players from being able to capture it, then you will want to embed the capture volume inside the ROObjectiveSatchel so players can't touch it.

I have added volumes to the satchel objectives and your map no longer crashes.

Cheers,
Keith
 
Upvote 0