Gah! Another thread about this. Seriously guys--these aren't overweight couch potato soldiers. They could easily sprint 100 yards, I'm sure, gear and all.
My only problem is there is no jog toggle, as I'm sure they could jog for much longer distances.
The run speed is fine. The problem is that people can turn on a frikkin dime at top speed. and there is no "weight" to a person... allowing people to zigzag and get to topspeed and stop instantly.
This, combined with the fact that someone who just sprinted 200-300m can stop and aim their gun perfectly (without bowling over gasping for air as you see runners do in track races) is why people have problems with the run speed.
Simple poll. I'm curious to see what people think.
Personally i find the player movement speed too fast. This makes the gameplay very run&gun-ish and hectic, leaving little room for more teamplay coordinated tactical gameplay. It's become a fast spawn, die, spawn, die game.