Hello everyone!
A big thank you to all of you who took some time to help us trial and test the upcoming Update 1.3 on the Community Test Branch. We've been working on bugs and feedback you have submitted and are gearing up for a second CTB build (likely next week, time subject to change)!
Today we wanted to cover a few of the new additions, changes, and key fixes that should be in the upcoming CTB build. So let us begin with the MAS-49 grenade-launcher:
- The pitch limitations, when deployed, are being reworked to make this more user friendly to aim
- The grenade blast radius is being increased (approx 2 meters)
- And the grenade loading animation is being slightly sped up
- The iron sights have been modified to make the outer ring thinner and increase the aperture
The other new weapon that joined the last CTB, the Molotov cocktail, is also seeing some changes:
- The Molotov will now have an infinite fuse length (primed, but won't blow up in the users hands), and it will no longer airburst; it will burst on impact
- Along with the above, the fire radius will be increased with the original impact explosion
The last major addition for the second CTB will be the RP-46 LMG (Type 64), which will be available to the PAVN! We look forward to your feedback on these additions and changes as we head into next week.